public void ChoosePlayer(string s) { switch (s) { case "Knight": _char = "Karate Warrior"; //_scriptChar = Character.CharType.Ninja; ; break; case "Mage": _char = "Sorceress Warrior"; // _scriptChar = Character.CharType.Ninja; ; break; case "Zombie": _char = "Brute"; // _scriptChar = Character.CharType.Ninja; ; break; case "Archer": _char = "Ninja"; _scriptChar = Character.CharType.Ninja; break; default: break; } }
public void SetShotCharacterType(Character.CharType charType) { _shotCharType = charType; }