示例#1
0
 // Use this for initialization
 void Start()
 {
     rb           = GetComponent <Rigidbody2D> ();
     stats        = GetComponent <CharTraits> ();
     ogWalkSpeed  = stats.walkspeed;
     ogJumpHeight = stats.jumpheight;
     // ogScale = gameObject.transform.localScale;
     buffSlide.maxValue = cooltime;
     buffSlide.value    = 0.0f;
 }
    // Use this for initialization
    void Start()
    {
        gameObject.tag = "Player 2";
        FlipFacing();
        anim                   = GetComponent <Animator> ();
        rb                     = GetComponent <Rigidbody2D> ();
        stats                  = GetComponent <CharTraits> ();
        maxSpeed               = stats.walkspeed;
        jumpHeight             = stats.jumpheight;
        projectile             = stats.projectile;
        shieldSlider.maxValue  = 5.0f;
        specialSlider.maxValue = 5.0f;
        specialSlider.value    = specialSlider.maxValue;

        p1 = GameObject.FindGameObjectWithTag("Player 1");
        if (p1 != null)
        {
            Debug.Log("p1 isn't null");
            if (p1.gameObject.GetComponent <P1_MovementController> ().p2 == null)
            {
                Debug.Log("Trying to manually set p1 through p2");
                p1.gameObject.GetComponent <P1_MovementController> ().p2 = gameObject;
                if (p1.gameObject.GetComponent <P1_MovementController> ().p2 == gameObject)
                {
                    Debug.Log("Successfully set p1's reference to p2. Manually resetting p1's p2Health");
                    p1.gameObject.GetComponent <P1_MovementController> ().p2Health = gameObject.GetComponent <HealthHandler> ();
                }
            }
            p1Health = p1.GetComponent <HealthHandler> ();
            Debug.Log("p1 health is " + p1Health);
        }
        else
        {
            Debug.Log("p1 is null!");
        }

        // TOTAL BULL SHIT WORK AROUND
        p1.GetComponent <P1_MovementController>().p2 = gameObject;


        foreach (Transform child in transform)
        {
            GameObject g = (GameObject)(child.gameObject);
            // Debug.Log ("Found game object " + g.name + " in P2");


            g.tag = "Player 2 ext";
            foreach (Transform grandchild in g.transform)
            {
                grandchild.gameObject.tag = "Player 2 ext";
            }
        }
    }
示例#3
0
    // Use this for initialization
    void Start()
    {
        stats                 = GetComponent <CharTraits> ();
        curHP                 = 100;
        lastFrameHP           = curHP;
        healthSlider.maxValue = maxHP;
        // Debug.Log ("Health slider for " + gameObject.name + " is " + healthSlider);

        fightUI      = GameObject.FindGameObjectWithTag("GameHUD").GetComponent <Canvas>();
        gameOverUI   = GameObject.FindGameObjectWithTag("GameOverScreen").GetComponent <Canvas>();
        gameOverText = GameObject.FindGameObjectWithTag("GameOverText").GetComponent <Text> ();
    }
    // Use this for initialization
    void Start()
    {
        gameObject.tag         = "Player 1";
        anim                   = GetComponent <Animator> ();
        rb                     = GetComponent <Rigidbody2D> ();
        stats                  = GetComponent <CharTraits> ();
        maxSpeed               = stats.walkspeed;
        jumpHeight             = stats.jumpheight;
        projectile             = stats.projectile;
        shieldSlider.maxValue  = 5.0f;
        specialSlider.maxValue = 5.0f;
        specialSlider.value    = specialSlider.maxValue;

        p2 = GameObject.FindGameObjectWithTag("Player 2");
        if (p2 != null)
        {
            Debug.Log("p2 isn't null");
            p2Health = p2.GetComponent <HealthHandler> ();

            Debug.Log("p2 health is " + p2Health);
        }
        else
        {
            Debug.Log("p2 is null!");
        }
        //blockCoolDown = 0.0f;

        foreach (Transform child in transform)
        {
            GameObject g = (GameObject)(child.gameObject);
            // Debug.Log ("Found game object " + g.name + " in P1");


            g.tag = "Player 1 ext";
            foreach (Transform grandchild in g.transform)
            {
                grandchild.gameObject.tag = "Player 1 ext";
            }
        }
    }
示例#5
0
 static CharExtensions()
 {
     CharTraits[] traitsArray = new CharTraits[0x80];
     traitsArray[0] = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken;
     traitsArray[9] = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Whitespace;
     traitsArray[10] = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Newline;
     traitsArray[11] = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Whitespace;
     traitsArray[12] = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Whitespace;
     traitsArray[13] = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Newline;
     traitsArray[0x20] = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Whitespace;
     traitsArray[0x21] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x23] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x24] = CharTraits.VarNameFirst;
     traitsArray[0x25] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x26] = CharTraits.ForceStartNewToken;
     traitsArray[40] = CharTraits.ForceStartNewToken;
     traitsArray[0x29] = CharTraits.ForceStartNewToken;
     traitsArray[0x2a] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x2b] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x2c] = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken;
     traitsArray[0x2d] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x2e] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x2f] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x30] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x31] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[50] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x33] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x34] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x35] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x36] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x37] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x38] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x39] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x3a] = CharTraits.VarNameFirst;
     traitsArray[0x3b] = CharTraits.ForceStartNewToken;
     traitsArray[60] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x3d] = CharTraits.ForceStartNewTokenAfterNumber | CharTraits.ForceStartNewAssemblyNameSpecToken;
     traitsArray[0x3e] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x3f] = CharTraits.VarNameFirst;
     traitsArray[0x41] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x42] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x43] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x44] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.TypeSuffix | CharTraits.IdentifierStart;
     traitsArray[0x45] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[70] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x47] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x48] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x49] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x4a] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x4b] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x4c] = CharTraits.VarNameFirst | CharTraits.TypeSuffix | CharTraits.IdentifierStart;
     traitsArray[0x4d] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x4e] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x4f] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[80] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x51] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x52] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x53] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x54] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x55] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x56] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x57] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x58] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x59] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[90] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x5d] = CharTraits.ForceStartNewTokenAfterNumber | CharTraits.ForceStartNewAssemblyNameSpecToken;
     traitsArray[0x5e] = CharTraits.VarNameFirst;
     traitsArray[0x5f] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x61] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x62] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x63] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[100] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.TypeSuffix | CharTraits.IdentifierStart;
     traitsArray[0x65] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x66] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x67] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x68] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x69] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x6a] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x6b] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x6c] = CharTraits.VarNameFirst | CharTraits.TypeSuffix | CharTraits.IdentifierStart;
     traitsArray[0x6d] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[110] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x6f] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x70] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x71] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x72] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x73] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x74] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x75] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x76] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x77] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[120] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x79] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x7a] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x7b] = CharTraits.ForceStartNewToken;
     traitsArray[0x7c] = CharTraits.ForceStartNewToken;
     traitsArray[0x7d] = CharTraits.ForceStartNewToken;
     _traits = traitsArray;
 }
示例#6
0
 static CharExtensions()
 {
     CharTraits[] traitsArray = new CharTraits[0x80];
     traitsArray[0]    = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken;
     traitsArray[9]    = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Whitespace;
     traitsArray[10]   = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Newline;
     traitsArray[11]   = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Whitespace;
     traitsArray[12]   = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Whitespace;
     traitsArray[13]   = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Newline;
     traitsArray[0x20] = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken | CharTraits.Whitespace;
     traitsArray[0x21] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x23] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x24] = CharTraits.VarNameFirst;
     traitsArray[0x25] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x26] = CharTraits.ForceStartNewToken;
     traitsArray[40]   = CharTraits.ForceStartNewToken;
     traitsArray[0x29] = CharTraits.ForceStartNewToken;
     traitsArray[0x2a] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x2b] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x2c] = CharTraits.ForceStartNewAssemblyNameSpecToken | CharTraits.ForceStartNewToken;
     traitsArray[0x2d] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x2e] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x2f] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x30] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x31] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[50]   = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x33] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x34] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x35] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x36] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x37] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x38] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x39] = CharTraits.VarNameFirst | CharTraits.Digit | CharTraits.HexDigit;
     traitsArray[0x3a] = CharTraits.VarNameFirst;
     traitsArray[0x3b] = CharTraits.ForceStartNewToken;
     traitsArray[60]   = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x3d] = CharTraits.ForceStartNewTokenAfterNumber | CharTraits.ForceStartNewAssemblyNameSpecToken;
     traitsArray[0x3e] = CharTraits.ForceStartNewTokenAfterNumber;
     traitsArray[0x3f] = CharTraits.VarNameFirst;
     traitsArray[0x41] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x42] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x43] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x44] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.TypeSuffix | CharTraits.IdentifierStart;
     traitsArray[0x45] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[70]   = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x47] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x48] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x49] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x4a] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x4b] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x4c] = CharTraits.VarNameFirst | CharTraits.TypeSuffix | CharTraits.IdentifierStart;
     traitsArray[0x4d] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x4e] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x4f] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[80]   = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x51] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x52] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x53] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x54] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x55] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x56] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x57] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x58] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x59] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[90]   = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x5d] = CharTraits.ForceStartNewTokenAfterNumber | CharTraits.ForceStartNewAssemblyNameSpecToken;
     traitsArray[0x5e] = CharTraits.VarNameFirst;
     traitsArray[0x5f] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x61] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x62] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x63] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[100]  = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.TypeSuffix | CharTraits.IdentifierStart;
     traitsArray[0x65] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x66] = CharTraits.VarNameFirst | CharTraits.HexDigit | CharTraits.IdentifierStart;
     traitsArray[0x67] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x68] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x69] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x6a] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x6b] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x6c] = CharTraits.VarNameFirst | CharTraits.TypeSuffix | CharTraits.IdentifierStart;
     traitsArray[0x6d] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[110]  = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x6f] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x70] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x71] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x72] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x73] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x74] = CharTraits.VarNameFirst | CharTraits.MultiplierStart | CharTraits.IdentifierStart;
     traitsArray[0x75] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x76] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x77] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[120]  = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x79] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x7a] = CharTraits.VarNameFirst | CharTraits.IdentifierStart;
     traitsArray[0x7b] = CharTraits.ForceStartNewToken;
     traitsArray[0x7c] = CharTraits.ForceStartNewToken;
     traitsArray[0x7d] = CharTraits.ForceStartNewToken;
     _traits           = traitsArray;
 }