示例#1
0
 public void Append(ChannelNotify data)
 {
 }
 public FunapiChatClient (FunapiNetwork network, FunEncoding encoding)
     : base(network, encoding)
 {
     JoinedCallback += new ChannelNotify(OnJoinedCallback);
     LeftCallback += new ChannelNotify(OnLeftCallback);
 }
示例#3
0
 public void Append(ChannelNotify data)
 {
     data.SenderGuid = _guid;
 }
示例#4
0
 public void Append(ChannelNotify data)
 {
     data.Sender = _playerName;
 }
示例#5
0
 public void Append(ChannelNotify data)
 {
     data.SenderGuid = _moderator;
     data.TargetGuid = _unbanned;
 }
示例#6
0
 public void Append(ChannelNotify data)
 {
     data.SenderGuid = _kicker;
     data.TargetGuid = _kickee;
 }
示例#7
0
 public void Append(ChannelNotify data)
 {
     data.SenderGuid = _guid;
     data.OldFlags   = _oldFlags;
     data.NewFlags   = _newFlags;
 }
示例#8
0
 public void Append(ChannelNotify data)
 {
     data.Sender = ((_channel.IsConstant() || _ownerGuid.IsEmpty()) ? "Nobody" : _ownerName);
 }
示例#9
0
 public void Append(ChannelNotify data)
 {
     data.ChatChannelID = (int)_channel.GetChannelId();
 }