public ChannelCounterInfo(ChannelCounterType type)
        {
            Type    = type;
            Trigger = type.Humanize().ToLower();
            CheckIntervalInMinutes = 6;
            Description            = "No description provided.";

            switch (type)
            {
            case ChannelCounterType.FlashStatus:
                Trigger                = "flash";
                Description            = "Shows the current server status of flash servers.";
                CheckIntervalInMinutes = 3;
                break;

            case ChannelCounterType.PAStatus:
                Trigger                = "pa";
                Description            = "Shows the current server status of pa servers.";
                CheckIntervalInMinutes = 3;
                break;

            case ChannelCounterType.OnlinePlayers:
                Description = "Shows the current amount of in-game flash players.";
                break;

            case ChannelCounterType.TotalCommandsExecuted:
                Trigger     = "commands";
                Description = "Shows the current amount of executed commands.";
                break;

            case ChannelCounterType.MemberCount:
                Description = "Shows the current amount of all Discord Users in this server.";
                break;

            default:
                break;
            }
        }