示例#1
0
 void CreateInstance()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
示例#2
0
    /// <summary>
    /// 改变窗帘对象
    /// </summary>
    /// <param name="target"></param>
    public void ChangeTarget(ProdKind target)
    {
        if (target == Target)
        {
            //return;
        }
        Target = target;

        if (target == ProdKind.ChuangLian)
        {
            if (!isActiv)
            {
            }
        }
        else
        {
            #region switch
            Debug.Log(target.ToString());
            switch (target)
            {
            case ProdKind.ChuangMan: FindName = "1";
                break;

            case ProdKind.ChuangShen: FindName = "2";
                break;

            case ProdKind.ChuangSha: FindName = "3";
                break;

            case ProdKind.GuiDao: FindName = "4";
                break;

            case ProdKind.ChuangYing: FindName = "5";
                break;

            case ProdKind.ZhangTu: FindName = "6";
                break;

            case ProdKind.DaiShi: FindName = "7";
                break;

            case ProdKind.HuaBian: FindName = "8";
                break;

            case ProdKind.ChuangJin: FindName = "9";
                break;

            case ProdKind.CeGou: FindName = "10";
                break;

            case ProdKind.BengDai: FindName = "11";
                break;

            case ProdKind.ChuangGou: FindName = "12";
                break;

            case ProdKind.ChuangDai: FindName = "13";
                break;

            case ProdKind.PeiZhong: FindName = "14";
                break;

            default: FindName = null;
                break;
            }
            #endregion

            GameObject Go = null;
            GameManageList.TryGetValue(FindName, out Go);
            //Debug.Log("Go3");
            this.Go = Go;
            //Debug.Log("Go == null ? " + (Go == null) + ";   FindName: " + FindName);
            //Debug.Log("ddddddddddddd" + Go.name);
            if (Go != null)
            {
                _changeTexture = Go.GetComponent <ChangeTexture>();
            }
            else
            {
                _changeTexture = null;
            }
        }
    }
示例#3
0
 // Use this for initialization
 void Start()
 {
     instance = this;
     //Texture tex = Resources.Load("cu_cat_b_col_low",Texture);
     //renderer.material.mainTexture = Resources.Load("cu_cat_b_col_low",typeof(Texture))as Texture;
 }