public IHttpActionResult ChangePlayersPaymentLevel(ChangePlayersPaymentLevelData command) { VerifyPermission(Permissions.Update, Modules.PaymentLevelSettings); var playerIds = command.PlayerIds; var allRequests = new List <ChangePaymentLevelData>(); //verify all players for (int i = 0; i < playerIds.Length; i++) { var request = new ChangePaymentLevelData { PlayerId = playerIds[i], PaymentLevelId = command.PaymentLevelId, Remarks = command.Remarks }; var validationResult = _commands.ValidatePlayerPaymentLevelCanBeChanged(request); if (validationResult.IsValid == false) { return(Ok(ValidationExceptionResponse(validationResult.Errors))); } allRequests.Add(request); } foreach (var request in allRequests) { _commands.ChangePaymentLevel(request); } return(Ok(new { Result = "success" })); }
public void ThenPlayersPaymentLevelIsSuccessfullyChanged() { ScenarioContext.Current.Should().ContainKey("playerId"); ScenarioContext.Current.Should().ContainKey("paymentLevelId"); var playerId = ScenarioContext.Current.Get <Guid>("playerId"); var playerId2 = ScenarioContext.Current.Get <Guid>("playerId2"); var playerId3 = ScenarioContext.Current.Get <Guid>("playerId3"); var paymentLevelId = ScenarioContext.Current.Get <Guid>("paymentLevelId"); Guid[] playerIds = new Guid[3] { playerId, playerId2, playerId3 }; var data = new ChangePlayersPaymentLevelData { PaymentLevelId = paymentLevelId, PlayerIds = playerIds, Remarks = TestDataGenerator.GetRandomString() }; var result = AdminApiProxy.ChangePlayersPaymentLevelInPlayerManager(data); result.Should().NotBeNull(); result.StatusCode.ShouldBeEquivalentTo(HttpStatusCode.OK); }
public HttpResponseMessage ChangePlayersPaymentLevelInPlayerManager(ChangePlayersPaymentLevelData request) { return(WebClient.SecurePostAsJson <ChangePlayersPaymentLevelData, HttpResponseMessage>(Token, _url + AdminApiRoutes.ChangePlayersPaymentLevelInPlayerManager, request)); }