void Awake() { mainCamera = GameObject.FindGameObjectWithTag("MainCamera"); changePlayers = ChangePlayers.getInstance(); gameManager = GameManager.getInstance(); unsortedPassingPoints = GameObject.FindGameObjectsWithTag("PassingPoint"); firstPassingPoint = GameObject.FindGameObjectWithTag("FirstPassingPoint"); lastPassingPoint = GameObject.FindGameObjectWithTag("LastPassingPoint"); if (GameObject.FindGameObjectWithTag("FakeFirstPassingPoint")) { Debug.Log("FAKE"); unsortedPassingPoints[unsortedPassingPoints.Length] = GameObject.FindGameObjectWithTag("FakeFirstPassingPoint"); } //Debug.Log("Size: " + unsortedPassingPoints.Length); }
ChangePlayers() { instance = this; }