示例#1
0
 public ChangePersonPresenter(ChangePerson _window)
     : base()
 {
     this.changeForm             = _window;
     this.changeForm.PersonLoad += LoadChangePerson;
     this.changeForm.Change     += SaveChangePerson;
 }
示例#2
0
 // Added by Kane
 private void Awake()
 {
     personInstance = this;
     DontDestroyOnLoad(gameObject);
 }
示例#3
0
        // Открытие формы изменения.
        private void ChangePersonOpenForm(object sender, EventArgs e)
        {
            ChangePerson changeForm = new ChangePerson();

            CheckForm(changeForm, "изменения ");
        }