public ChangePersonPresenter(ChangePerson _window) : base() { this.changeForm = _window; this.changeForm.PersonLoad += LoadChangePerson; this.changeForm.Change += SaveChangePerson; }
// Added by Kane private void Awake() { personInstance = this; DontDestroyOnLoad(gameObject); }
// Открытие формы изменения. private void ChangePersonOpenForm(object sender, EventArgs e) { ChangePerson changeForm = new ChangePerson(); CheckForm(changeForm, "изменения "); }