示例#1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.Space))
     {
         print("change color.");
         changeMaterial.ChangeColor();
     }
 }
 // Update is called once per frame
 void Update()
 {
     if (precessData)
     {
         lock (lockObject)
         {
             precessData = false;
             changeMaterial.ChangeColor();
             returnData = "";
         }
     }
 }