/// <summary> /// Called when the champion info has been retrieved. /// </summary> private void OnChampionInfoLoaded(ChampionAttributes champInfo) { animator.NewFrameReady += (_, ls, mode) => DispatchNewFrame(ls, mode); AbilityCast += OnAbilityCast; AbilityRecast += OnAbilityRecast; KeyboardHookService.Instance.OnMouseClicked += MouseClicked; }
/// <summary> /// Retrieves the attributes for a given champ (ability cooldowns, mana costs, etc.) /// </summary> /// <param name="championName">Internal champion name (i.e. Vel'Koz -> Velkoz)</param> /// <returns></returns> private async Task <ChampionAttributes> GetChampionInformation(string championName) { string latestVersion; try { string versionJSON = await WebRequestUtil.GetResponse(VERSION_ENDPOINT); List <string> versions = JsonConvert.DeserializeObject <List <string> >(versionJSON); latestVersion = versions[0]; } catch (WebException e) { throw new InvalidOperationException("Error retrieving game version", e); } string championJSON; try { championJSON = await WebRequestUtil.GetResponse(String.Format(CHAMPION_INFO_ENDPOINT, latestVersion, championName)); } catch (WebException e) { throw new InvalidOperationException("Error retrieving champion data for '" + championName + "'", e); } dynamic championData = JsonConvert.DeserializeObject <dynamic>(championJSON); return(ChampionAttributes.FromData(championData.data[championName])); }
private void LoadChampionInformation(string champName) { Task.Run(async() => { ChampionInfo = await GetChampionInformation(champName); AddInputHandlers(); ChampionInfoLoaded?.Invoke(ChampionInfo); }); }
private void LoadChampionInformation(string champName) { Task.Run(async() => { ChampionInfo = await GetChampionInformation(champName); KeyboardHookService.Instance.OnMouseClicked += OnMouseClick; // TODO. Abstract this to league of legends module, so it pairs with summoner spells and items. KeyboardHookService.Instance.OnKeyPressed += OnKeyPress; KeyboardHookService.Instance.OnKeyReleased += OnKeyRelease; ChampionInfoLoaded?.Invoke(ChampionInfo); }); }
/// <summary> /// Called when the champion info has been retrieved. /// </summary> private void OnChampionInfoLoaded(ChampionAttributes champInfo) { animator.NewFrameReady += (_, ls, mode) => DispatchNewFrame(ls, mode); AbilityCast += OnAbilityCast; AbilityRecast += OnAbilityRecast; }
/// <summary> /// Called when the champion info has been retrieved. /// </summary> protected virtual void OnChampionInfoLoaded(ChampionAttributes champInfo) { AddAnimatorEvent(); AbilityCast += OnAbilityCast; AbilityRecast += OnAbilityRecast; }
protected ChampionModule(string champName, ActivePlayer playerInfo) { Name = champName; PlayerInfo = playerInfo; ChampionInfo = GetChampionInformation(champName); }