void OnChallengePanelClose() { _challengeSubPanel.OnSelectedEvent -= OnChallengeSelected; _challengeSubPanel.OnCloseEvent -= OnChallengePanelClose; _challengeSubPanel.Dispose(); DestroyImmediate(_challengeSubPanel.gameObject); _challengeSubPanel = null; }
void ShowChallengeSubScreen() { GameItemData dataCategoryItems = loadedData.allRoundData[_selectedCatIndex]; GameDataItems gameDataItem = dataCategoryItems.items[_selectedItemIndex]; GameObject subScreen = (GameObject)Instantiate(Resources.Load("HomeScreen/screens/ChallengePlaySubScreen")); _challengeSubPanel = subScreen.GetComponent <ChallengePlaySubPanel> (); _challengeSubPanel.gameObject.transform.SetParent(_stage.transform, false); _challengeSubPanel.Show(gameDataItem, homeScreenIconPath + dataCategoryItems.imagePath); _challengeSubPanel.OnSelectedEvent += OnChallengeSelected; _challengeSubPanel.OnCloseEvent += OnChallengePanelClose; }