示例#1
0
        private ChallengeEntityInfo CreateChallengeEntityInfo(ArenaInfo arena)
        {
            ChallengeEntityInfo info = new ChallengeEntityInfo();

            info.Guid       = arena.GetId();
            info.HeroId     = arena.HeroId;
            info.Level      = arena.Level;
            info.FightScore = arena.FightScore;
            info.NickName   = arena.NickName;
            info.Rank       = arena.GetRank();
            info.UserDamage = 0;
            info.PartnerDamage.Clear();
            for (int i = 0; i < arena.FightPartners.Count; i++)
            {
                PartnerInfo partner      = arena.FightPartners[i];
                DamageInfo  damange_info = new DamageInfo();
                damange_info.OwnerId = partner.Id;
                damange_info.Damage  = 0;
                info.PartnerDamage.Add(damange_info);
            }
            return(info);
        }
示例#2
0
 internal static ArkCrossEngineMessage.ChallengeEntityData CreateChallengeEntityData(ChallengeEntityInfo entity)
 {
     ArkCrossEngineMessage.ChallengeEntityData target = new ArkCrossEngineMessage.ChallengeEntityData();
     target.Guid       = entity.Guid;
     target.Level      = entity.Level;
     target.HeroId     = entity.HeroId;
     target.NickName   = entity.NickName;
     target.FightScore = entity.FightScore;
     target.Rank       = entity.Rank;
     target.UserDamage = entity.UserDamage;
     target.PartnerDamage.Clear();
     for (int i = 0; i < entity.PartnerDamage.Count; i++)
     {
         ArkCrossEngineMessage.DamageInfoData damange_info = new ArkCrossEngineMessage.DamageInfoData();
         damange_info.OwnerId = entity.PartnerDamage[i].OwnerId;
         damange_info.Damage  = entity.PartnerDamage[i].Damage;
         target.PartnerDamage.Add(damange_info);
     }
     return(target);
 }
示例#3
0
    public void ShowRecord(ChallengeInfo cInfo)
    {
        RoleInfo role = LobbyClient.Instance.CurrentRole;

        if (role == null)
        {
            return;
        }

        UIManager.Instance.ShowWindowByName("PPVPRecordData");

        ChallengeEntityInfo myCInfo    = cInfo.Target.Guid == role.Guid ? cInfo.Target : cInfo.Challenger;
        ChallengeEntityInfo theirCInfo = cInfo.Target.Guid == role.Guid ? cInfo.Challenger : cInfo.Target;

        bool isWin = cInfo.Target.Guid == role.Guid ? cInfo.IsChallengerSuccess ? false : true : cInfo.IsChallengerSuccess ? true : false;

        if (spHeadL != null)
        {
            spHeadL.spriteName = GetHeadSpName(myCInfo.HeroId);
        }
        if (spHeadR != null)
        {
            spHeadR.spriteName = GetHeadSpName(theirCInfo.HeroId);
        }
        if (lblNameL != null)
        {
            lblNameL.text = myCInfo.NickName;
        }
        if (lblNameR != null)
        {
            lblNameR.text = theirCInfo.NickName;
        }

        if (spWinOrLose != null)
        {
            spWinOrLose.spriteName = isWin ? "win" : "lose";
            int num = spWinOrLose.transform.childCount;
            for (int i = 0; i < num; i++)
            {
                NGUITools.SetActive(spWinOrLose.transform.GetChild(i).gameObject, isWin);
            }
        }

        m_MaxDamage = GetMaxDamage(cInfo);
        for (int i = 0; i < leftItemList.Count; i++)
        {
            if (i == 0)
            {//主角
                UpdateItem(leftItemList[i], myCInfo.HeroId, myCInfo.UserDamage, true);
            }
            else
            {
                if (myCInfo.PartnerDamage != null && myCInfo.PartnerDamage.Count >= i)
                {
                    UpdateItem(leftItemList[i], myCInfo.PartnerDamage[i - 1].OwnerId, myCInfo.PartnerDamage[i - 1].Damage, false);
                    NGUITools.SetActive(leftItemList[i], true);
                }
                else
                {
                    NGUITools.SetActive(leftItemList[i], false);
                }
            }
        }

        for (int i = 0; i < rightItemList.Count; i++)
        {
            if (i == 0)
            {//主角
                UpdateItem(rightItemList[i], theirCInfo.HeroId, theirCInfo.UserDamage, true);
            }
            else
            {
                if (theirCInfo.PartnerDamage != null && theirCInfo.PartnerDamage.Count >= i)
                {
                    UpdateItem(rightItemList[i], theirCInfo.PartnerDamage[i - 1].OwnerId, theirCInfo.PartnerDamage[i - 1].Damage, false);
                    NGUITools.SetActive(rightItemList[i], true);
                }
                else
                {
                    NGUITools.SetActive(rightItemList[i], false);
                }
            }
        }
    }
示例#4
0
    private void InitVictoryPanel(ChallengeInfo cInfo)
    {
        RoleInfo role = LobbyClient.Instance.CurrentRole;

        if (role == null)
        {
            return;
        }

        UIManager.Instance.ShowWindowByName("PPVPVictoryPanel");

        ChallengeEntityInfo myCInfo    = cInfo.Target.Guid == role.Guid ? cInfo.Target : cInfo.Challenger;
        ChallengeEntityInfo theirCInfo = cInfo.Target.Guid == role.Guid ? cInfo.Challenger : cInfo.Target;

        bool isWin = cInfo.Target.Guid == role.Guid ? cInfo.IsChallengerSuccess ? false : true : cInfo.IsChallengerSuccess ? true : false;

        if (spHeadL != null)
        {
            spHeadL.spriteName = GetHeadSpName(myCInfo.HeroId);
        }
        if (spHeadR != null)
        {
            spHeadR.spriteName = GetHeadSpName(theirCInfo.HeroId);
        }
        if (lblNameL != null)
        {
            lblNameL.text = myCInfo.NickName;
        }
        if (lblNameR != null)
        {
            lblNameR.text = theirCInfo.NickName;
        }
        if (isWin)
        {
            if (win != null)
            {
                NGUITools.SetActive(win.gameObject, true);
                NGUITools.SetActive(lose.gameObject, false);
            }
        }
        else
        {
            if (lose != null)
            {
                NGUITools.SetActive(win.gameObject, false);
                NGUITools.SetActive(lose.gameObject, true);
            }
        }

        m_MaxDamage = GetMaxDamage(cInfo);
        for (int i = 0; i < leftItemList.Count; i++)
        {
            if (i == 0)
            {//主角
                UpdateItem(leftItemList[i], myCInfo.HeroId, myCInfo.UserDamage, true);
            }
            else
            {
                if (myCInfo.PartnerDamage != null && myCInfo.PartnerDamage.Count >= i)
                {
                    UpdateItem(leftItemList[i], myCInfo.PartnerDamage[i - 1].OwnerId, myCInfo.PartnerDamage[i - 1].Damage, false);
                    NGUITools.SetActive(leftItemList[i], true);
                }
                else
                {
                    NGUITools.SetActive(leftItemList[i], false);
                }
            }
        }

        for (int i = 0; i < rightItemList.Count; i++)
        {
            if (i == 0)
            {//主角
                UpdateItem(rightItemList[i], theirCInfo.HeroId, theirCInfo.UserDamage, true);
            }
            else
            {
                if (theirCInfo.PartnerDamage != null && theirCInfo.PartnerDamage.Count >= i)
                {
                    UpdateItem(rightItemList[i], theirCInfo.PartnerDamage[i - 1].OwnerId, theirCInfo.PartnerDamage[i - 1].Damage, false);
                    NGUITools.SetActive(rightItemList[i], true);
                }
                else
                {
                    NGUITools.SetActive(rightItemList[i], false);
                }
            }
        }
    }