示例#1
0
            /// Add a triangle to this triangle mesh, by specifying a ChTriangle
            public override void addTriangle(ChTriangle atriangle)
            {
                int base_v = (int)m_vertices.Count;

                m_vertices.Add(atriangle.p1);
                m_vertices.Add(atriangle.p2);
                m_vertices.Add(atriangle.p3);
                m_face_v_indices.Add(new ChVector(base_v, base_v + 1, base_v + 2));
            }
示例#2
0
 /// Add a triangle to this triangle mesh, by specifying a ChTriangle
 public abstract void addTriangle(ChTriangle atriangle);
示例#3
0
 public ChTriangle(ChTriangle source)
 {
     p1 = source.p1;
     p2 = source.p2;
     p3 = source.p3;
 }