public TeamsController(Ch2CContext context) { _context = context; var c = (from item in _context.ItemsToBuys select item).Count() == 0; if (c) { var resourceNames = new List <string> { "Metal", "Wood", "Plastic", "Cloth" }; for (var i = 0; i < 60; i++) { foreach (var item in resourceNames) { _context.ItemsToBuys.Add(new ItemsToBuy { Guid = Guid.NewGuid().ToString(), Name = item }); } } _context.SaveChanges(); } ThingsToBuy.Add("Lille Hammer", new BuyingItem { Name = "Lille Hammer", Metal = 3, Wood = 2 }); ThingsToBuy.Add("Lille Sav", new BuyingItem { Name = "Lille Sav", Metal = 2, Plastic = 2 }); ThingsToBuy.Add("Saks", new BuyingItem { Name = "Saks", Metal = 3, Plastic = 3 }); ThingsToBuy.Add("Træplade A4", new BuyingItem { Name = "Træplade A4", Wood = 4 }); ThingsToBuy.Add("Søm", new BuyingItem { Name = "Søm", Metal = 1 }); ThingsToBuy.Add("Grillspyd", new BuyingItem { Wood = 1, Name = "Grillspyd" }); ThingsToBuy.Add("Tape", new BuyingItem { Plastic = 2, Cloth = 1, Name = "Tape" }); ThingsToBuy.Add("Piberender", new BuyingItem { Name = "Piberenser", Cloth = 2, Metal = 1 }); ThingsToBuy.Add("Snor", new BuyingItem { Name = "Snor", Cloth = 3 }); ThingsToBuy.Add("Papir A4", new BuyingItem { Name = "Papir A4", Wood = 1 }); }
public LogLinesController(Ch2CContext context) { _context = context; }