public static CfgEncoder EncodeWeather() { var cody = new CfgEncoder() .Add("sh", shadowStrength.targetValue) .Add("sdst", shadowDistance) .Add("sc", skyColor.targetValue) .Add_Bool("fg", RenderSettings.fog) .Add("lcol", mainLightColor) .Add("lint", mainLightIntensity) ; cody.Add("lr", mainLightRotation); cody.Add("br", brightness); cody.Add("bl", colorBleed); if (RenderSettings.fog) { cody.Add("fogCol", fogColor.targetValue) .Add("fogD", fogDistance) .Add("fogDen", fogDensity); } return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder()//this.EncodeUnrecognized() .Add("subVis", _nodeActiveDefaultVisuals) .Add_IfNotDefault("disVis", _nodeInactiveVisuals) .Add_IfNotEmpty("URL", imageUrl); if (imageUrl.Length > 0) { cody.Add("imgMd", (int)_mode); if (_mode == ImageMode.Tile) { cody.Add("imgScl", _imageScaling); } else { cody.Add_IfTrue("hidTxt", _hideLabel); } } if (source.AsNode != null) { cody.Add_IfNotDefault("expVis", _nodeEnteredVisuals); } if (LevelArea) { cody.Add("m", LevelArea); } return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder(); foreach (var lst in sharedV2S) { cody.Add("u0", lst[0]); cody.Add("u1", lst[1]); } cody.Add_IfNotEmpty("uvs", vertices) .Add("pos", localPos) .Add_IfTrue("smth", smoothNormal) .Add_IfNotZero("shad", shadowBake) .Add_IfNotEpsilon("edge", edgeStrength) .Add_IfNotEmpty("bs", shapes) .Add_IfNotZero("gr", vertexGroup); return(cody); }
public CfgEncoder Encode(bool worldSpace) { var s = new CfgEncoder(); if (MouseDownEvent) { if (worldSpace) { s.Add("fP", posFrom, 4); } else { s.Add("fU", uvFrom, 4); } } if (worldSpace) { s.Add("tP", posTo, 4); } else { s.Add("tU", uvTo, 4); } if (MouseUpEvent) { s.Add_String("Up", "_"); } return(s); }
public void ManagedOnDisable() { var cody = new CfgEncoder(); var at = MeshToolBase.AllTools; if (!at.IsNullOrEmpty()) { foreach (var t in at) { cody.Add(t.StdTag, t.Encode()); } meshToolsStd = cody.ToString(); } stdData = Encode().CfgData; systemLanguage = LazyLocalization._systemLanguage; #if UNITY_EDITOR if (!defaultMaterial) { defaultMaterial = AssetDatabase.GetBuiltinExtraResource <Material>("Default-Material.mat"); } #endif }
public CfgEncoder Encode() { var cody = new CfgEncoder() .Add("gm", _camera); return(cody); }
public CfgEncoder Encode() { var cody = new CfgEncoder(); cody.Add("books", all); return(cody); }
public override CfgEncoder Encode() { CfgEncoder cody = new CfgEncoder(); cody.Add_IfNotZero("t", srcIndex); cody.Add_IfNotZero("v", dstIndex); return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder(); if (_curSubMesh != 0) { cody.Add("sm", _curSubMesh); } return(cody); }
public void SaveRecording() { var allStrokes = new CfgEncoder().Add("strokes", recordedStrokes).ToString(); FileSaveUtils.SaveJsonToPersistentPath(Cfg.vectorsFolderName, saveName, allStrokes); Cfg.recordingNames.Add(saveName); recording = false; }
public override CfgEncoder Encode() { var cody = new CfgEncoder(); cody.Add_String("n", name); cody.Add_IfNotEmpty("sln", dtaLnks); return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder(); cody.Add_IfNotZero("p", deltaPosition); cody.Add_IfNotZero("t", deltaTangent); cody.Add_IfNotZero("n", deltaNormal); return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder() .Add("i", finalIndex) .Add_IfNotZero("uvi", uvIndex) .Add_IfNotBlack("col", color) .Add("bw", boneWeight); return(cody); }
public void SaveRecording() { var allStrokes = new CfgEncoder().Add("strokes", recordedStrokes).ToString(); QcFile.Save.ToPersistentPath(Cfg.vectorsFolderName, parentMeta.saveName, allStrokes); Cfg.recordingNames.Add(parentMeta.saveName); recording = false; }
public CfgEncoder Encode() { if (_encodeDecodeLock.Unlocked) { using (_encodeDecodeLock.Lock()) { for (var i = 0; i < imgMetas.Count; i++) { var id = imgMetas[i]; if (id != null && id.NeedsToBeSaved) { continue; } imgMetas.RemoveAt(i); i--; } for (var index = 0; index < matMetas.Count; index++) { var md = matMetas[index]; if (QcUnity.SavedAsAsset(md.material)) { continue; } matMetas.Remove(md); index--; } var cody = new CfgEncoder() //this.EncodeUnrecognized() //.Add("imgs", imgMetas, this) //.Add("mats", matMetas, this) .Add("sch", selectedColorScheme) .Add("pals", colorSchemes) .Add("cam", PainterCamera.Inst) .Add("Vpck", meshPackagingSolutions) .Add_IfTrue("hd", hideDocumentation) .Add_IfNotNegative("iid", _inspectedImgData) .Add_IfNotNegative("isfs", _inspectedList) .Add_IfNotNegative("im", _inspectedMaterial) .Add_IfNotNegative("id", _inspectedDecal) .Add_IfNotNegative("is", inspectedItems) .Add_IfTrue("e", toolEnabled); return(cody); } } Debug.LogError("Loop in Encoding"); return(null); }
public CfgEncoder Encode() { var cody = new CfgEncoder() .Add("dan", dangerElements) .Add("col", collectibleElements) .Add("sd", powerUpElemenets) .Add("p", player); return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder().Add("tmr", lastSpawnTryPosition); foreach (var a in active) { cody.Add("te", a); } return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder() .Add_IfNotEmpty("ch", _channel) .Add_Bool("c", _isColor) .Add_String("n", _name) .Add("b", bumpStrength) .Add("fc", fillColor); return(cody); }
// public void Decode(CfgData data) => this.DecodeTagsFrom(data); public virtual CfgEncoder Encode() { current = this; var cody = new CfgEncoder()//this.EncodeUnrecognized() .Add("s", subCategories) .Add_IfNotNegative("i", inspected) .Add("fi", unusedIndex); current = null; return(cody); }
public override CfgEncoder EncodePerBookData() { /*EncodePresentationSystem(NodeNotesGradientController.instance); * EncodePresentationSystem(AmbientSoundsMixerMgmt.instance); * EncodePresentationSystem(RayRenderingManager.instance);*/ var cody = new CfgEncoder() .Add("gSys2", presentationSystemPerNodeConfigs); //.Add_IfNotEmpty("gSys", presentationSystemsConfigs); return(cody); }
public CfgEncoder Encode() { var cody = new CfgEncoder() .Add("pos", transform.localPosition) .Add("h", _heightLerp.CurrentValue) .Add("sp", speed); if (_mainCam) { cody.Add("rot", _mainCam.transform.localRotation); } return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder()//this.EncodeUnrecognized() .Add("b", base.Encode) .Add("t", (int)type); if (type == BookLinkType.BookLink) { cody.Add_String("lnk", linkedBookName) .Add_String("au", linkedBookAuthor) .Add_String("ep", bookEntryPoint); } return(cody); }
public CfgEncoder Encode() { targetSize.z = Mathf.Max(targetSize.z, 1); var cody = new CfgEncoder()//this.EncodeUnrecognized() .Add("sc", targetSize) .Add("pos", targetLocalPosition) .Add("tCol", targetTextColor); if (targetColor != Color.grey) { cody.Add("col", targetColor); } return(cody); }
public CfgEncoder EncodeStroke(PlaytimePainter painter) { var encoder = new CfgEncoder(); var stroke = painter.stroke; if (stroke.MouseDownEvent) { encoder.Add("brush", GlobalBrush.EncodeStrokeFor(painter)) // Brush is unlikely to change mid stroke .Add_String("trg", parentMeta.TargetIsTexture2D() ? "C" : "G"); } encoder.Add("s", stroke.Encode(parentMeta.TargetIsRenderTexture() && painter.Is3DBrush())); return(encoder); }
public override CfgEncoder Encode() { var cody = new CfgEncoder(); cody.Add_IfTrue("en", enabled) .Add_IfNotZero("t", _targetIndex); if (enabled) { if (sameSizeDataIndex == -1) { cody.Add_IfNotEmpty("vals", links); } else { cody.Add_IfNotNegative("sameSize", sameSizeDataIndex); } } return(cody); }
public void ManagedOnDisable() { var cody = new CfgEncoder(); var at = MeshToolBase.AllTools; if (!at.IsNullOrEmpty()) { foreach (var t in at) { cody.Add(t.StdTag, t.Encode()); } meshToolsStd = cody.ToString(); } stdData = Encode().ToString(); systemLanguage = LazyLocalization._systemLanguage; }
public override CfgEncoder Encode() { var cody = new CfgEncoder() .Add_String("n", meshName) .Add_IfNotZero("grM", maxGroupIndex) .Add_IfNotEmpty("vrt", meshPoints) .Add_IfNotEmpty("tri", triangles) .Add("sub", subMeshCount) .Add_IfTrue("wei", gotBoneWeights) .Add("bv", baseVertex) .Add("gcls", groupColors.Encode()) .Add("biP", bindPoses); if (uv2DistributeRow > 0) { cody.Add("UV2dR", uv2DistributeRow); cody.Add("UV2cur", uv2DistributeCurrent); } if (selectedUv != null) { cody.Add("sctdUV", meshPoints.IndexOf(selectedUv.meshPoint)); } if (selectedTriangle != null) { cody.Add("sctdTris", triangles.IndexOf(selectedTriangle)); } if (!MeshToolBase.AllTools.IsNullOrEmpty()) { foreach (var t in MeshToolBase.allToolsWithPerMeshData) { cody.Add((t as MeshToolBase).StdTag, t.EncodePerMeshData()); } } return(cody); }
// Encode and Decode class lets you store configuration of this class in a string public CfgEncoder Encode() { var cody = new CfgEncoder() .Add_Bool("s", stopTime) .Add("thl", _thickness) .Add("spd", _simulationSpeed) .Add("ns", _noise.targetValue) .Add("sh", shadowStrength.targetValue) .Add("scol", shadowColor.targetValue) .Add("sdst", shadowDistance) .Add("us", upscale) .Add("sc", skyColor.targetValue) .Add_Bool("fg", RenderSettings.fog); if (RenderSettings.fog) { cody.Add("fogCol", fogColor.targetValue) .Add("fogD", fogDistance) .Add("fogDen", fogDensity); } return(cody); }
public override CfgEncoder Encode() { if (_loopLock.Unlocked) { using (_loopLock.Lock()){ var cody = new CfgEncoder() //this.EncodeUnrecognized() .Add_IfNotEmpty("sub", coreNodes) .Add_IfNotEmpty("bg", visualStyleTag) .Add("b", base.Encode); if (gameNodes.Count > 0) { cody.Add_IfNotEmpty("gn", gameNodes, GameNodeBase.all); } return(cody); } } Debug.LogError("Infinite loop detected at {0}. Node is probably became a child of itself. ".F(NameForPEGI)); return(new CfgEncoder()); }
public override CfgEncoder Encode() { var s = new CfgEncoder(); if (MouseDownEvent) { s.Add("fU", uvFrom, 4); } if (MouseDownEvent) { s.Add("fP", posFrom, 4); } s.Add("tU", uvTo, 4); s.Add("tP", posTo, 4); if (MouseUpEvent) { s.Add_String("Up", "_"); } return(s); }