public void Decode(string key, CfgData data) { switch (key) { //case "imgs": data.Decode_List(out imgMetas, this); break; case "sch": data.ToInt(ref selectedColorScheme); break; //case "mats": data.Decode_List(out matMetas, this); break; case "pals": data.ToList(out colorSchemes); break; case "cam": if (PainterCamera.Inst) { PainterCamera.Inst.DecodeFull(data); } break; case "Vpck": data.ToList(out meshPackagingSolutions); break; case "hd": hideDocumentation = data.ToBool(); break; case "iid": data.ToInt(ref _inspectedImgData); break; case "isfs": data.ToInt(ref _inspectedList); break; case "im": data.ToInt(ref _inspectedMaterial); break; case "id": data.ToInt(ref _inspectedDecal); break; case "is": data.ToInt(ref inspectedItems); break; case "e": toolEnabled = data.ToBool(); break; } }
public virtual void Decode(string tag, CfgData data) { switch (tag) { case "pre": preNewLine = data.ToBool(); break; case "post": postNewLine = data.ToBool(); break; } }
public override void Decode(string key, CfgData data) { switch (key) { case "v": _edgeValue = data.ToFloat(); break; case "doCol": _alsoDoColor = data.ToBool(); break; case "fe": _editingFlexibleEdge = data.ToBool(); break; } }
public override void Decode(string tg, CfgData data) { switch (tg) { case "expVis": data.Decode(out _nodeEnteredVisuals); break; case "subVis": data.Decode(out _nodeActiveDefaultVisuals); break; case "disVis": data.Decode(out _nodeInactiveVisuals); break; case "bg_cfg": source.visualStyleConfigs[BoxButtons.classTag] = data; break; case "bg_cfgs": data.Decode_Dictionary(out source.visualStyleConfigs); break; case "URL": imageUrl = data.ToString(); break; case "imgScl": _imageScaling = data.ToFloat(); break; case "imgMd": _mode = (ImageMode)data.ToInt(); break; case "hidTxt": _hideLabel = data.ToBool(); break; case "m": MeshObjectGetOrCreate().DecodeFull(data); break; } }
public override void Decode(string key, CfgData data) { switch (key) { case "byUV": _selectingUVbyNumber = data.ToBool(); break; } }
public override void Decode(string key, CfgData data) { switch (key) { case "rec": showRecording = data.ToBool(); break; } }
public void Decode(string tg, CfgData data) { switch (tg) { case "n": _name = data.ToString(); break; case "ind": _index = data.ToInt(); break; case "t": data.Decode(out _triggers); foreach (var t in _triggers) { t.groupIndex = _index; t.triggerIndex = _triggers.currentEnumerationIndex; } break; case "br": _browsedGroup = data.ToInt(); break; case "show": _showInInspectorBrowser = data.ToBool(); break; case "last": _lastUsedTrigger = data.ToInt(); break; case "auth": authorName = data.ToString(); break; } }
public static void DecodeWeather(string tg, CfgData data) { switch (tg) { case "sh": shadowStrength.TargetValue = data.ToFloat(); break; case "sdst": shadowDistance.DecodeFull(data); break; case "sc": skyColor.targetValue = data.ToColor(); break; case "fg": RenderSettings.fog = data.ToBool(); break; case "fogD": fogDistance.DecodeFull(data); break; case "fogDen": fogDensity.DecodeFull(data); break; case "fogCol": fogColor.targetValue = data.ToColor(); break; case "lr": mainLightRotation.DecodeFull(data); break; case "lcol": mainLightColor.DecodeFull(data); break; case "lint": mainLightIntensity.DecodeFull(data); break; case "br": brightness.DecodeFull(data); break; case "bl": colorBleed.DecodeFull(data); break; } }
public override void Decode(string key, CfgData data) { switch (key) { case "typeGPU": data.ToInt(ref _inGpuBrushType); break; case "typeCPU": data.ToInt(ref _inCpuBrushType); break; case "size2D": brush2DRadius = data.ToFloat(); break; case "size3D": brush3DRadius = data.ToFloat(); break; case "useMask": useMask = data.ToBool(); break; case "mask": mask = (ColorMask)data.ToInt(0); break; case "modeCPU": data.ToInt(ref _inCpuBlitMode); break; case "modeGPU": data.ToInt(ref _inGpuBlitMode); break; case "bc": Color = data.ToColor(); break; case "source": data.ToInt(ref selectedSourceTexture); break; case "blur": blurAmount = data.ToFloat(); break; case "decA": decalAngle = data.ToFloat(); break; case "decNo": data.ToInt(ref selectedDecal); break; case "Smask": data.ToInt(ref selectedSourceMask); break; case "maskTil": maskTiling = data.ToFloat(); break; case "maskFlip": flipMaskAlpha = data.ToBool(); break; case "hard": hardness = data.ToFloat(); break; case "Speed": _dFlow.Value = data.ToFloat(); break; case "dSpeed": _dFlow.Decode(data); break; case "dyn": data.Decode(out brushDynamic, BrushDynamic.Base.all); break; case "maskOff": maskOffset = data.ToVector2(); break; } }
public override void Decode(string key, CfgData data) { switch (key) { case "inM": _addToTrianglesAndLines = data.ToBool(); break; case "dm": _detectionMode = (DetectionMode)data.ToInt(0); break; } }
public override void Decode(string tg, CfgData data) { switch (tg) { case "b": compareValue = data.ToBool(); break; case "ind": data.Decode(DecodeIndex); break; } }
public override void Decode(string key, CfgData data) { switch (key) { case "b": data.Decode(base.Decode); break; //data.DecodeInto(base.Decode); break; case "gotVol": expectingAVolume = data.ToBool(); break; } }
public override void Decode(string tg, CfgData data) { switch (tg) { case "t": NameForPEGI = data.ToString(); break; case "txts": data.Decode_Dictionary(out texts); break; case "na": needsReview = data.ToBool(); break; } }
public void Decode(string key, CfgData data) { switch (key) { case "s": data.ToInt(ref _sourceRole); break; case "c": data.ToInt(ref sourceChannel); break; case "f": flip = data.ToBool(); break; } }
public void Decode(string tg, CfgData data) { switch (tg) { case "bkSrv": books.DecodeFull(data); break; case "ptUI": showPlaytimeUI = data.ToBool(); break; case "us": data.ToList(out users.all); break; case "curUser": users.LoadUser(data.ToString()); break; } }
public override void Decode(string key, CfgData data) { switch (key) { case "vrt": data.ToList(out meshPoints); break; case "tri": data.ToList(out triangles); break; case "n": meshName = data.ToString(); break; case "grM": data.ToInt(ref maxGroupIndex); break; case "sub": data.ToInt(ref subMeshCount); break; case "wei": gotBoneWeights = data.ToBool(); break; case "gcls": data.DecodeInto(out groupColors); break; case "bv": data.ToList(out baseVertex); break; case "biP": data.Decode_Array(out bindPoses); break; case "UV2dR": data.ToInt(ref uv2DistributeRow); break; case "UV2cur": data.ToInt(ref uv2DistributeCurrent); break; case "sctdUV": selectedUv = meshPoints[data.ToInt(0)].vertices[0]; break; case "sctdTris": selectedTriangle = triangles[data.ToInt(0)]; break; default: if (MeshToolBase.AllTools.IsNullOrEmpty()) { break; } foreach (var t in MeshToolBase.allToolsWithPerMeshData) { var mt = t as MeshToolBase; if (mt == null || !mt.StdTag.Equals(key)) { continue; } mt.DecodeFull(data); break; } break; } }
public override void Decode(string key, CfgData data) { switch (key) { case "ch": data.ToList(out _channel); break; case "c": _isColor = data.ToBool(); break; case "n": _name = data.ToString(); break; case "b": bumpStrength = data.ToFloat(); break; case "fc": fillColor = data.ToColor(); break; } }
public virtual void Decode(string key, CfgData data) { switch (key) { case "en": enabled = data.ToBool(); break; case "t": _targetIndex = data.ToInt(0); if (!enabled) { InitVals(); } break; case "vals": data.ToList(out links); sameSizeDataIndex = -1; break; case "sameSize": sameSizeDataIndex = data.ToInt(0); InitVals(); break; } }
public override void Decode(string key, CfgData data) { switch (key) { case "gtuv": projectionUv = data.ToBool(); break; case "offset": offset = data.ToVector2(); break; case "tile": tiling = data.ToVector2(); break; case "nrmWrap": projectorNormalThreshold01 = data.ToFloat(); break; case "fr": projectFront = true; break; case "mp": meshProcessors = true; break; } }
public override void Decode(string key, CfgData data) { switch (key) { case "tf": data.ToList(out targetFields); break; case "af": data.ToList(out atlasFields); break; case "sf": data.ToList(out _srcFields); break; case "n": NameForPEGI = data.ToString(); break; case "rgb": _sRgb = data.ToBool(); break; case "s": data.ToInt(ref _textureSize); break; case "as": data.ToInt(ref _atlasSize); break; } }
public void Decode(string key, CfgData data) { switch (key) { case "mdls": Modules.DecodeFull(data); break; case "invCast": invertRayCast = data.ToBool(); break; case "m": SavedEditableMesh = data; break; case "prn": selectedMeshProfile = data.ToString(); break; } }