public override void DrawInspector() { GUILayout.BeginVertical("Box"); EditorGUILayout.LabelField("XScale"); XScale = EditorGUILayout.FloatField(XScale); GUILayout.EndVertical(); GUILayout.BeginVertical("Box"); EditorGUILayout.LabelField("YScale"); YScale = EditorGUILayout.FloatField(YScale); GUILayout.EndVertical(); GUILayout.BeginVertical("Box"); EditorGUILayout.LabelField("Cellular Type"); type = (CellularType)EditorGUILayout.EnumPopup(type); GUILayout.EndVertical(); GUILayout.BeginVertical("Box"); EditorGUILayout.LabelField("Jitter"); jitter = EditorGUILayout.Slider(jitter, 0f, 1f); GUILayout.EndVertical(); GUILayout.BeginHorizontal("Box"); EditorGUILayout.LabelField("Seed"); seed = EditorGUILayout.FloatField(seed); if (GUILayout.Button("Random")) { seed = UnityEngine.Random.Range(0f, 1000f); } GUILayout.EndHorizontal(); base.DrawInspector(); }
public override void Draw() { base.Draw(); GUILayout.BeginArea(rect); //Texture if (texture != null) { GUI.DrawTexture(new Rect(0 + rect.width / 8, 0 + rect.height / 5, rect.width - rect.width / 4, rect.height - rect.height / 4), texture); } GUILayout.EndArea(); if (lastYScale != YScale || lastXScale != XScale || lastJitter != jitter || lastSeed != seed) { lastYScale = YScale; lastXScale = XScale; lastJitter = jitter; lastSeed = seed; Compute(true); } if (lastType != type) { lastType = type; switch (type) { case CellularType.F1: kernel = shader.FindKernel("F1DistanceSeamlessVoronoi"); break; case CellularType.F2: kernel = shader.FindKernel("F2DistanceSeamlessVoronoi"); break; case CellularType.DistanceSub: kernel = shader.FindKernel("FMinusDistanceSeamlessVoronoi"); break; case CellularType.DistanceMul: kernel = shader.FindKernel("FMultDistanceSeamlessVoronoi"); break; case CellularType.OneMinusF: kernel = shader.FindKernel("OneMinusDistanceSeamlessVoronoi"); break; } Compute(true); } }
public CellularNode() { title = "Cellular Node"; type = CellularType.F1; lastType = type; XScale = 10; YScale = 10; lastXScale = XScale; lastYScale = YScale; jitter = 1f; lastJitter = jitter; seed = 1000; lastSeed = seed; }
public SimCorpMobile(IUserInOut userInOut) : base(userInOut) { int micSensitivityRate = 70; string micBandwidth = "40 - 20k Hz"; vMicrophone = new Microphone(micSensitivityRate, micBandwidth, userInOut); int outputPower = 50; string speakerBandwidth = "20 - 18k Hz"; vSpeaker = new Speaker(outputPower, speakerBandwidth, userInOut); CellularType cellModuleType = CellularType.Lte; int workingDistance = 1000; vCellModule = new CellularModule(cellModuleType, workingDistance, userInOut); int screenHeight = 1920; int screenWidth = 1080; ScreenType screenType = ScreenType.Lcd; int brightness = 73; int contrast = 57; IScreenProfile screenProfile = new BasicScreenProfile(brightness, contrast); vScreen = new TuningScreen(screenHeight, screenWidth, screenType, screenProfile, userInOut); int controlHeght = 140; int controlWidth = 68; int touchSensitivityRate = 90; vMultiTouchPanel = new MultiTouchPanel(controlHeght, controlWidth, touchSensitivityRate, userInOut); vMessageStorage = new MessageStorage { Contacts = new List <Contact> { new Contact("John", 380101), new Contact("Nick", 380102), new Contact("Emma", 380103) } }; ParallelType type = ParallelType.Task; vSMSProvider = GetSMSProvider(type); vBattery = GetBattery(type, userInOut); }
public CellularModule(CellularType moduleType, int workingDistance, IUserInOut userInOut) { ModuleType = moduleType; WorkingDistance = workingDistance; this.userInOut = userInOut; }