public CellarAddon(CellarStyle style) { _Style = style; _FloorTiles = new List <CellarFloor>(); _WallTiles = new List <CellarWall>(); _Placeholder = AddComponent(new CellarPlaceholder(0xF39), Point3D.Zero); Cellars.Add(this); }
public CellarAddon(Serial serial) : base(serial) { Cellars.Add(this); }