示例#1
0
 // Use this for initialization
 void Start()
 {
     Instantiate(spawnParticles, transform.position, Quaternion.identity);
     gameScript = FindObjectOfType <CatchingGame>();
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     gameScript = FindObjectOfType <CatchingGame>();
     gameScript.AddObstacleToGame(gameObject);
 }