// Use this for initialization void Start() { managerObject = GameObject.FindGameObjectWithTag("Manager"); manager = managerObject.GetComponent <Manager_Script>(); utils = managerObject.GetComponent <Cat_Utilites>(); catControl = GetComponent <Cat_Control>(); utils.usedNames.Add(catControl.catName); }
// Use this for initialization void Start() { managerObject = GameObject.FindGameObjectWithTag("Manager"); manager = managerObject.GetComponent <Manager_Script>(); catControl = GetComponent <Cat_Control>(); utils = managerObject.GetComponent <Cat_Utilites>(); string newName; rank = catControl.rank; newName = utils.RandName(rank); catControl.catName = newName; utils.usedNames.Add(newName); stepper = Random.Range(0, STEP_LIMIT); }