示例#1
0
        //Cast the spell on the ally. Initiates and send a network event.
        //from = ID of this spellcaster
        //to   = ID of ally spellcaster
        public void CastOnAlly(int from, int to, string spellName)
        {
            var evnt = CastOnAllyEvent.Create(Bolt.GlobalTargets.Everyone);

            evnt.FromSpellcaster = from;
            evnt.ToSpellcaster   = to;
            evnt.Spellname       = spellName;
            evnt.Send();
        }
示例#2
0
 //The ally recieves this event.
 public override void OnEvent(CastOnAllyEvent evnt)
 {
     playerSpellcaster = playerEntity.GetComponent <Player>().spellcaster;
     // 8 stands for all spellcasters, the spell is targeting everyone
     if (playerSpellcaster.spellcasterID == evnt.ToSpellcaster || evnt.ToSpellcaster == 8)
     {
         //PanelHolder.instance.displayNotify(evnt.EventName, "Lose " + ((int)(evnt.PercentDmgDecimal * 100)) + "% health", "OK");
         IAllyCastable spell = (IAllyCastable)AllSpellsDict.AllSpells[evnt.Spellname];
         spell.RecieveCastFromAlly(playerSpellcaster);
     }
 }