示例#1
0
            /// <summary>
            /// Calls custom cargo plane into action
            /// </summary>
            /// <param name="targetPosition">Position to drop item to</param>
            public CargoPlane CallPlane(Vector3 targetPosition)
            {
                // Create cargo
                CargoPlane cargoPlane = CreatePlane();

                cargoPlane.Spawn();
                cargoPlane.name  = "Bang Bang Cargo Plane";
                cargoPlane._name = "Bang Bang Cargo Plane";

                // If we don't specify the target position, then a random position is used
                if (targetPosition == null)
                {
                    targetPosition = cargoPlane.RandomDropPosition();
                }

                // Create custom cargo plane, init and set custom airdrop on position reached
                _airbornePlane = cargoPlane.gameObject.AddComponent <SpecialAirdropPlane>();
                _airbornePlane.InitializeFlightPath(targetPosition);
                _airbornePlane.PositionReached += PositionReached;

                return(cargoPlane);
            }