private void SaveBt_Click(object sender, EventArgs e) { CardsLogic cardsLogic = new CardsLogic(manager); if (mode == "new") { int cardsQuantity = Convert.ToInt32(CardsQuantityNUD.Value); int charsQuantity = Convert.ToInt32(CharsQuantityNUD.Value); //покищо коди лише числові int intCode = Convert.ToInt32(CodeTB.Text); for (int i = 0; i < cardsQuantity; i++) { string code = intCode.ToString().PadLeft(charsQuantity, '0'); cardsLogic.Create(code, Convert.ToInt32(CardTypesCB.SelectedValue), ActiveCB.Checked, IssuedDateDTP.Value); intCode = intCode + 1; } } if (mode == "edit") { cardsLogic.Update(Convert.ToInt32(id), CodeTB.Text, Convert.ToInt32(CardTypesCB.SelectedValue), ActiveCB.Checked, IssuedDateDTP.Value); } manager.Save(); this.Close(); }
private void Fill() { CardsLogic cardsLogic = new CardsLogic(manager); CardTypesLogic cardTypesLogic = new CardTypesLogic(manager); CardTypesCB.DisplayMember = "Name"; CardTypesCB.ValueMember = "ID"; CardTypesCB.DataSource = cardTypesLogic.GetAll(); if (mode == "edit") { WareCard card = cardsLogic.Get(Convert.ToInt32(id)); if (card != null) { CodeTB.Text = card.Code; foreach (object a in CardTypesCB.Items) { if (((WareCardType)a).ID == card.CardTypeID) { CardTypesCB.SelectedItem = a; } } } ActiveCB.Checked = card.Active; if (card.IssuedDate != null) { IssuedDateDTP.Value = Convert.ToDateTime(card.IssuedDate); } } }
private void DeleteSB_Click(object sender, EventArgs e) { CardsLogic cards = new CardsLogic(manager); cards.Delete(Convert.ToInt32(DataGV.SelectedRows[0].Cells["ID"].Value)); manager.Save(); Fill(); }
private void Start() { if (Instance != null && Instance != this) { Destroy(gameObject); } else { Instance = this; } }
public void AddCard(Contractor _Contractor, string CardCode) { CardsLogic cardsLogic = new CardsLogic(manager); WareCard card = cardsLogic.GetByCode(CardCode); if (card != null) { ContractorCard contractorCard = new ContractorCard(); contractorCard.CardID = card.ID; _Contractor.ContractorCards.Add(contractorCard); context.AddToContractorCards(contractorCard); } }
/// <summary> /// методи запосвнення полів /// </summary> #region FillMethods /// <summary> /// Заповнення даних по картці клієнта /// </summary> private void FillCard() { string code = CodeTB.Text; CardsLogic cardsLogic = new CardsLogic(manager); WareCard card = cardsLogic.GetByCode(code); if (card == null) { MessageBox.Show("Картку не знайдено"); } else { cardId = card.ID; } }
private void Fill() { CardsLogic cardsLogic = new CardsLogic(manager); DataGV.AutoGenerateColumns = false; List <CardView> view = cardsLogic.GetAll().Select(a => new CardView(a)).ToList(); ListToDataTable listToDataTable = new ListToDataTable(); DataGV.DataSource = listToDataTable.ToDataTable <CardView>(view); DgvFilterManager filterManager = new DgvFilterManager(DataGV); DataGV.Update(); }
private void SaveBt_Click(object sender, EventArgs e) { //виводимо квитанцію на фіскальний принтер List <WareDocumentDetail> details = (from a in document.WareDocumentDetails select a).ToList(); if (cashRegister != null) { cashRegister.StartCheck(); foreach (var detail in details) { cashRegister.AddCheckPosition(detail.WareID, Convert.ToDecimal(detail.PriceForUnit), detail.UnitQuantity, detail.Ware.Name); } cashRegister.AddPayment(Convert.ToDecimal(PaySumaL.Text)); cashRegister.EndCheck(); } else { MessageBox.Show("Фіскальний принтер не підключено"); } //зберігаємо дані про оплату в БД int?cardId = null; if (CardTB.Text.Length > 0) { CardsLogic cardsLogic = new CardsLogic(manager); WareCard card = cardsLogic.GetByCode(CardTB.Text); if (card != null) { cardId = card.ID; } } DocumentPaymentsLogic paymentsLogic = new DocumentPaymentsLogic(manager); paymentsLogic.Create(DateTime.Now, Convert.ToDecimal(PaySumaL.Text), true, documentId, Convert.ToInt32(document.CurrencyID), Convert.ToInt32(StructureObjectsLUE.EditValue), Convert.ToInt32(PaymentTypesLUE.EditValue), cardId, CheckNumberTB.Text); manager.Save(); this.Close(); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("AddRoom : 非法连接"); session.Close(); return; } ///定义返回状态码 string staut = "10000"; var nowsend = ReturnAddRoom.CreateBuilder(); List <Userinfo> listuser = new List <Userinfo>(); ///当前返回信息 var getdata = SendAddRoom.ParseFrom(requestInfo.Body); ///根据上传信息查找房间 Room rm = Gongyong.roomlist.Find(u => u.RoomID == getdata.RoomID); var roommsg = ReturnRoomMsg.CreateBuilder(); //储存IP List <UserInfo> ListUserIP = new List <UserInfo>(); if (rm != null) { List <mjuser> mulist = Gongyong.mulist.FindAll(u => u.RoomID == getdata.RoomID); mjuser mjuser = Gongyong.mulist.Find(u => u.RoomID == getdata.RoomID && u.Openid == getdata.Openid); if (mulist.Count == rm.room_peo) { staut = "10002"; } else { List <int> shuzhu = new List <int>() { 1, 2, 3, 4 }; ///移除以坐的方位,并添加以有玩家信息 var senddata = ReturnUserInfo.CreateBuilder(); //for(int i=0;i< mulist.Count();i++) foreach (mjuser item in mulist) { UserInfo gamer = Gongyong.userlist.Find(u => u.openid == item.Openid); Userinfo users = Userinfo.CreateBuilder().SetHeadimg(gamer.headimg).SetNickname(gamer.nickname).SetOpenid(gamer.openid).SetSex(int.Parse(gamer.sex)).SetUserFW(item.ZS_Fw).SetUserBean(0).SetUserGold(0).SetUserID(gamer.UserID).SetUserIP(gamer.UserIP).Build(); listuser.Add(users); shuzhu.Remove(item.ZS_Fw); senddata.AddUserinfo(users); nowsend.AddUserinfo(users); } if (mjuser != null) { return; } else { ///添加新加入玩家信息 mjuser mj = new mjuser() { Openid = getdata.Openid, ZS_Fw = shuzhu[0], RoomID = getdata.RoomID, ConfirmationStarts = true, SendData = new List <ArraySegment <byte> >(), IsGuoHu = false }; Gongyong.mulist.Add(mj); } ///将当前的用户信息添加到下发文件包 UserInfo gameuser = Gongyong.userlist.Find(u => u.openid == getdata.Openid); gameuser.Lat = getdata.Latitude; Userinfo newuser = Userinfo.CreateBuilder().SetHeadimg(gameuser.headimg).SetNickname(gameuser.nickname).SetOpenid(gameuser.openid).SetSex(int.Parse(gameuser.sex)).SetUserFW(shuzhu[0]).SetUserGold(0).SetUserBean(0).SetUserID(gameuser.UserID).SetUserIP(gameuser.UserIP).Build(); listuser.Add(newuser); senddata.AddUserinfo(newuser); nowsend.AddUserinfo(newuser); List <mjuser> mu = Gongyong.mulist.FindAll(u => u.RoomID == getdata.RoomID); var dis = ReturnDis.CreateBuilder(); var closeGPS = ReturnCloseGPS.CreateBuilder(); ///向已有玩家下发信息 foreach (mjuser items in mu) { UserInfo gamersend = Gongyong.userlist.Find(u => u.openid == items.Openid); if (gamersend.Lat.Equals("0,0") || string.IsNullOrEmpty(gamersend.Lat)) { //Console.WriteLine("AddRoom : " + gamersend.session.Config.Ip + " lat 为 0"); //Console.WriteLine(" : " + mjuser.) closeGPS.AddFW(items.ZS_Fw); //gamersend.session.Send(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7091, dataGPS.Length, requestInfo.MessageNum, dataGPS))); } else if (gameuser.Lat.Equals("0,0") || string.IsNullOrEmpty(gameuser.Lat)) { if (items.Openid.Equals(gameuser.openid)) { //Console.WriteLine("AddRoom : " + gamersend.session.Config.Ip + " lat 为 0"); if (!closeGPS.FWList.Any(w => w == items.ZS_Fw)) { closeGPS.AddFW(items.ZS_Fw); } } } else { var userdis = ReturnDis.CreateBuilder(); //double jl = Erth.GetDistance(gamersend.Lat, gameuser.Lat); double jl = 1; // 测试修改 if (shuzhu[0] != items.ZS_Fw) { //if (jl < GameInformationBase.DISTANCE) if (jl < 0.001f) //任光粤测试修改 { Console.WriteLine("距离为 : " + jl + gamersend.nickname + ":" + gamersend.Lat + " , " + gameuser.nickname + " : " + gameuser.Lat); rm.Is_Jin = true; rm.Juser1 = shuzhu[0]; rm.Juser2 = items.ZS_Fw; } } dis.SetDis(jl.ToString()); dis.SetFW(items.ZS_Fw); userdis.SetFW(shuzhu[0]); userdis.SetDis(jl.ToString()); ListUserIP.Add(gamersend); byte[] dataMJ = userdis.Build().ToByteArray(); byte[] datauser = dis.Build().ToByteArray(); AppServer userserver = new AppServer(); gamersend.session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7091, dataMJ.Length, requestInfo.MessageNum, dataMJ))); gameuser.session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7091, datauser.Length, requestInfo.MessageNum, datauser))); } System.Threading.Thread.Sleep(100); byte[] data = senddata.Build().ToByteArray(); gamersend.session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2005, data.Length, requestInfo.MessageNum, data))); ///如果人数满足,下发游戏开始信息 if (mu.Count == rm.room_peo) { //牌局回放保存用户信息 rm.gameOperationProcess.SetUserInfo(senddata); foreach (var item in Gongyong.mulist.FindAll(u => u.RoomID == rm.RoomID)) { if (!item.ConfirmationStarts) { rm.startgame = 2; } } rm.startgame = rm.startgame == 2 ? 0 : 1; //ReturnStart startgame = ReturnStart.CreateBuilder().SetStart(1).Build(); //byte[] bstart = startgame.ToByteArray(); //gamersend.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2008, bstart.Length, requestInfo.MessageNum, bstart))); } } if (closeGPS.FWCount > 0) { foreach (mjuser items in mu) { var dataGPS = closeGPS.Build().ToByteArray(); UserInfo gamersend = Gongyong.userlist.Find(u => u.openid == items.Openid); gamersend.session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7097, dataGPS.Length, requestInfo.MessageNum, dataGPS))); } } } } else { staut = "10001"; } ///判断房间不为空 发生房间信息 if (rm != null) { roommsg.SetCount(rm.count) .SetIsBenji(rm.is_benji == true ? 1 : 0) .SetIsShangxiaji(rm.is_shangxiaji == true ? 1 : 0) .SetIsWgj(rm.is_wgj == true ? 1 : 0) .SetIsXinqiji(rm.is_xinqiji == true ? 1 : 0) .SetIsYikousan(rm.is_yikousan == true ? 1 : 0) .SetRoomPeo(rm.room_peo) .SetIsLianzhuang(rm.is_lianz == true ? 1 : 0) .SetIsYuanque(rm.IsYuanQue ? 1 : 0) .SetQuickCard(rm.QuickCard?1:0); byte[] roommsgb = roommsg.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7003, roommsgb.Length, requestInfo.MessageNum, roommsgb))); } System.Threading.Thread.Sleep(100); nowsend.SetState(int.Parse(staut)); byte[] datanew = nowsend.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2004, datanew.Length, requestInfo.MessageNum, datanew))); //如果有玩家距离过近,提醒牌桌所有用户,并接受确认 if (rm.Is_Jin) { byte[] jusers = ReturnIsJ.CreateBuilder().SetFWO(rm.Juser1).SetFWW(rm.Juser2).Build().ToByteArray(); rm.startgame = 0; SendRoomAllUser(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7092, jusers.Length, requestInfo.MessageNum, jusers)), getdata.RoomID); } List <UserInfo> waringList = new List <UserInfo>(); //如果有玩家IP一样 foreach (var item in ListUserIP) { if (ListUserIP.Where(w => w.UserIP.Equals(item.UserIP)).Count() > 1) { waringList.Add(item); } } if (waringList.Count > 1) { var ipSame = ReturnIPSame.CreateBuilder(); foreach (var item in ListUserIP) { var userInfo = Gongyong.mulist.First(w => w.Openid.Equals(item.openid)); if (userInfo != null) { ipSame.AddFW(userInfo.ZS_Fw); } } var jusers = ipSame.Build().ToByteArray(); rm.startgame = 0; SendRoomAllUser(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7093, jusers.Length, requestInfo.MessageNum, jusers)), getdata.RoomID); } rm.gameOperationProcess.SetMessage(roommsg);//牌局回放保存房间信息 session.Logger.Debug("用户请求加入房间:" + getdata.RoomID + ",openid:" + getdata.Openid + "----------" + DateTime.Now); if (rm.startgame == 1) { //将牌桌信息保存 RedisUtility.Set <RedisGameRoomInfo>(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, rm.RoomID.ToString(), ""), new RedisGameRoomInfo { room = rm, ServerName = GameInformationBase.serverName }); foreach (var item in Gongyong.mulist.FindAll(u => u.RoomID == rm.RoomID)) { if (!item.ConfirmationStarts) { return; } } session.Logger.Debug("发牌"); ///查找当前玩家集合 List <mjuser> mjList = Gongyong.mulist.FindAll(u => u.RoomID == rm.RoomID); CardsLogic logic = new CardsLogic(); int number = 0;//发牌次数,从0开始计数 //根据 ///获取房主信息 /// string homeownerOpenid = ""; foreach (var item in mjList) { if (item.IsHomeowner) { //如果是房主,记录该房主的openid homeownerOpenid = item.Openid; } } var roominfodal = new RoomInfoDAL(); var createuserid = roominfodal.GetCreateUserIdByRoomId(rm.RoomID); //var groupid = roominfodal.GetGroupInfoByGroupID(createuserid); var groupid = rm.GroupID; //不是圈子用户,直接进行扣费 if (groupid == 0) { RoomCardUtility.ReduceRoomCard(createuserid, (rm.count / 4) * 1); } else { GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); var creategroupuderid = groupInfoDAL.GetUserIDByGuoupID(groupid); var reducecount = (rm.count / 8) * 1; RoomCardUtility.ReduceRoomCard(creategroupuderid, reducecount); ////向日志里面添加朋友圈耗卡信息 groupInfoDAL.AddCreateRoomRecord(creategroupuderid, groupid, rm.RoomID, reducecount); } var dcount = rm.Dcount; foreach (var item in mjList) { ReturnStartGame.Builder sendmj = ReturnStartGame.CreateBuilder(); ReturnGang.Builder ReturnGangMSG = ReturnGang.CreateBuilder(); List <model.ServerMaJiang> Ruturnjsmj = new List <model.ServerMaJiang>(); item.paixinfs = 5; Gongyong.mulist.Remove(item); if (rm.IsYuanQue) { item.QYM = 3; } logic.GetMyCards(requestInfo, sendmj, ReturnGangMSG, Ruturnjsmj, session, rm.RoomID, item, item.Openid, ref dcount); } } }
// public string Name => "CreateRoom"; public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("CreateRoom : 非法连接"); session.Close(); return; } session.Logger.Debug("创建sssionID--------" + session.SessionID); var info = SendCreateRoom.ParseFrom(requestInfo.Body); ///当前用户信息 UserInfo user = Gongyong.userlist.Find(u => u.openid.Equals(info.Openid)); if (user == null) { session.Logger.Debug("CREATEROOM user == nulll"); session.Close(); return; } if (Gongyong.mulist.Any(w => w.Openid.Equals(info.Openid))) { var muInfo = Gongyong.mulist.Find(w => w.Openid.Equals(info.Openid)); if (Gongyong.roomlist.Any(w => w.RoomID == muInfo.RoomID)) { // ReturnServerIP.CreateBuilder().SetIp } else { Gongyong.mulist.Remove(muInfo); } } ///更具房间信息创建房间 int roomid = GetRoomID(); if (info.Count != 8 && info.Count != 16 && info.Count != 32) { return; } Room room = new Room() { count = info.Count, //count = 1, is_benji = info.IsBenji == 1 ? true : false, is_wgj = info.IsWgj == 1 ? true : false, is_xinqiji = info.IsXinqiji == 1 ? true : false, is_yikousan = info.IsYikousan == 1 ? true : false, is_shangxiaji = info.IsShangxiaji == 1 ? true : false, room_peo = info.RoomPeo, Dcount = 1, RoomID = roomid, GroupID = info.GroupID, startgame = 0, is_lianz = info.IsYikousan == 3 ? true : false, CreateDate = DateTime.Now, IsYuanQue = info.HasRoomPeo ? (info.RoomPeo == 4 ? false : (info.HasIsYuanque ? info.IsYuanque == 1 : false)) : false, //如果是4人桌 不能是原缺。 QuickCard = info.HasQuickCard ? (info.QuickCard == 1) : false //十秒快速出牌 // RoomPai = new CreateMj().CreateMJ() }; //Console.WriteLine("roomid : " + roomid); try { new RoomInfoDAL().Add(CardsLogic.SetRoomInfoTb(room, user.UserID), info.GroupID); } catch (Exception ex) { session.Logger.Error(ex); } Gongyong.roomlist.Add(room); user.Lat = info.Latitude; //将用户游戏信息更新 RedisUtility.Set <RedisGameModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, user.openid, user.unionid), new RedisGameModel { Openid = user.openid, RoomID = roomid, ServerName = GameInformationBase.serverName, Unionid = user.unionid }); //将牌桌信息保存 RedisUtility.Set <RedisGameRoomInfo>(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, roomid.ToString(), ""), new RedisGameRoomInfo { room = room, ServerName = GameInformationBase.serverName }); ///麻将玩家操作类 mjuser mu = new mjuser() { ZS_Fw = 1, Openid = user.openid, RoomID = roomid, SendData = new List <ArraySegment <byte> >(), ConfirmationStarts = true, IsGuoHu = false }; Gongyong.mulist.Add(mu); if (mu.ByteData == requestInfo.Key) { return; } else { mu.ByteData = requestInfo.Key; } mu.IsHomeowner = true; ///当前返回用户信息 Userinfo uinfo = Userinfo.CreateBuilder().SetHeadimg(user.headimg).SetNickname(user.nickname).SetOpenid(user.openid).SetSex(int.Parse(user.sex)).SetUserFW(1).SetUserBean(0).SetUserGold(0).SetUserID(user.UserID).SetUserIP(user.UserIP).Build(); ///返回数值 ReturnCreateRoom cr = ReturnCreateRoom.CreateBuilder().SetRoomID(roomid).SetUserinfo(uinfo).Build(); byte[] data = cr.ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2002, data.Length, requestInfo.MessageNum, data))); var roommsg = ReturnRoomMsg.CreateBuilder(); roommsg.SetCount(room.count).SetIsBenji(room.is_benji ? 1 : 0) .SetIsShangxiaji(room.is_shangxiaji ? 1 : 0) .SetIsWgj(room.is_wgj ? 1 : 0) .SetIsXinqiji(room.is_xinqiji ? 1 : 0) .SetIsYikousan(room.is_yikousan ? 1 : 0).SetRoomPeo(room.room_peo) .SetIsLianzhuang(room.is_lianz ? 1 : 0) .SetIsYuanque(room.IsYuanQue ? 1 : 0) .SetQuickCard(room.QuickCard ? 1 : 0) ; byte[] roommsgb = roommsg.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7003, roommsgb.Length, requestInfo.MessageNum, roommsgb))); session.Logger.Debug("参数data" + cr + "----------" + DateTime.Now); session.Logger.Debug("当前用户创建房间----" + roomid + "------" + DateTime.Now); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { string userWinLose = string.Empty;//玩家输赢记录。房间信息表 if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("GetH : 非法连接"); session.Close(); return; } var getdata = SendHu.ParseFrom(requestInfo.Body); Room r = Gongyong.roomlist.Find(u => u.RoomID == getdata.Roomid); if (r == null) { return; } if (!r.Is_Hu) { session.Logger.Debug("房间并无胡牌"); return; } ThreadUtility.RemoveManagedThreadByRoomID(r.RoomID); CardUser card = Gongyong.FKUser.Find(u => u.roomid == getdata.Roomid); model.ServerMaJiang mjfh = new model.ServerMaJiang(); var jp = ReturnFJ.CreateBuilder(); var muuser = Gongyong.mulist.Find(u => u.Openid.Equals(getdata.Openid) && u.RoomID == getdata.Roomid); if (muuser == null) { return; } muuser.Is_jiao = true; if (muuser.ByteData == requestInfo.Key) { return; } else { muuser.ByteData = requestInfo.Key; } var huType = ReturnHType.CreateBuilder().SetFWZ(getdata.FWZ).SetFWB(getdata.FWB).SetMJ(getdata.MJ).SetType(getdata.Type); if (getdata.DXInfoCount > 1) { huType.AddRangeDXInfo(getdata.DXInfoList); } byte[] HType = huType.Build().ToByteArray(); if (getdata.Type != 1 && getdata.Type != 5) { model.ServerMaJiang mjh = new model.ServerMaJiang() { PaiHs = getdata.MJ.PaiHS, PaiId = getdata.MJ.PaiID }; var roomUsers = Gongyong.mulist.FindAll(u => u.RoomID == getdata.Roomid); if (getdata.DXInfoCount > 1) { for (int i = 0; i < getdata.DXInfoList.Count; i++) { foreach (var item in roomUsers) { if (item.ZS_Fw == getdata.DXInfoList[i].DXFW)//如果当期玩家为一炮多响的玩家之一,则在手牌中加上 放炮的牌 { item.majiangs.Add(mjh); } } } } else { roomUsers.Find(u => u.ZS_Fw == getdata.FWZ).majiangs.Add(mjh); } } if (getdata.Type == 1 || getdata.Type == 5) { Gongyong.mulist.Find(u => u.ZS_Fw == getdata.FWZ && u.RoomID == getdata.Roomid).zm_count += 1; } else { var mjInfo = Gongyong.mulist.Find(u => u.ZS_Fw == getdata.FWB && u.RoomID == getdata.Roomid); mjInfo.dp_count += 1; mjInfo.chuda.RemoveAll(w => w.PaiHs == getdata.MJ.PaiHS && w.PaiId == getdata.MJ.PaiID); } ///没有翻鸡牌 if (r.RoomPai.Count == 0) { mjfh.PaiHs = -1; mjfh.PaiId = 0; } else { mjfh = r.RoomPai[0]; } jp.SetHS(mjfh.PaiHs); ///清除牌 r.RoomPai.Clear(); List <mjuser> mjlist = Gongyong.mulist.FindAll(u => u.RoomID == getdata.Roomid); var settle = ReturnJS.CreateBuilder(); var returnallmj = ReturnUserSPai.CreateBuilder(); List <UserSettle> listjs = new List <UserSettle>(); listjs = new Ting().Settle(r.RoomID, mjfh, getdata); var senddjs = ReturnDJS.CreateBuilder(); if (getdata.DXInfoCount <= 1) { if (getdata.FWZ != card.win) { card.win = getdata.FWZ; card.lianzCount = 1; } else// (getdata.FWZ == card.win) { card.lianzCount += 1; } } else {//连庄情况 ,庄家放炮,胡牌的庄, 一炮多响情况 就是 胡牌的最近的人是庄 //一炮多响非连庄, 谁放炮 谁是庄 if (r.is_lianz) { int zhuang = 0; if (getdata.FWB == card.win) { if (getdata.FWB == 4) { zhuang = 1; } else { zhuang = getdata.FWB + 1; } for (int i = 1; i <= 4; i++) { if (getdata.FWB == 4) { zhuang = 1; } if (getdata.DXInfoList.Any(w => w.DXFW == zhuang)) { card.win = zhuang; break; } zhuang++; } } else { card.lianzCount += 1; } } else { card.win = getdata.FWB; } //非连庄谁放炮谁 是庄 } foreach (var item in mjlist) { var jsddr = UserAJS.CreateBuilder(); #region 旧代码 //if (item.ZS_Fw == getdata.FWZ) //{ // ///判断清一色 // //if (item.majiangs[item.majiangs.Count - 1].PaiHs - item.majiangs[0].PaiHs < 8) // //{ // // int paihs = item.majiangs[0].PaiHs; // // int qyshs = 0; // // int qy = 0; // // if (paihs < 10) // // { // // qyshs = 1; // // } // // else if (paihs > 10 && paihs < 20) // // { // // qyshs = 2; // // } // // else // // { // // qyshs = 3; // // } // // switch (qyshs) // // { // // case 1: // // int count = item.Peng.FindAll(u => u.PaiHs > 10).Count; // // if (count > 0) // // { // // qy++; // // } // // if (!string.IsNullOrEmpty(item.Gong)) // // { // // string gong = string.Copy(item.Gong); // // string[] arr = gong.Remove(gong.Length - 1, 1).Split(','); // // foreach (var itemgong in arr) // // { // // if (int.Parse(itemgong[0].ToString()) > 10) // // { // // qy++; // // } // // } // // } // // break; // // case 2: // // int countt = item.Peng.FindAll(u => u.PaiHs < 10 || u.PaiHs > 20).Count; // // if (countt > 0) // // { // // qy++; // // } // // if (!string.IsNullOrEmpty(item.Gong)) // // { // // string gong = string.Copy(item.Gong); // // string[] arr = gong.Remove(gong.Length - 1, 1).Split(','); // // foreach (var itemgong in arr) // // { // // if (int.Parse(itemgong[0].ToString()) < 10 || int.Parse(itemgong[0].ToString()) > 20) // // { // // qy++; // // } // // } // // } // // break; // // case 3: // // int countw = item.Peng.FindAll(u => u.PaiHs < 20).Count; // // if (countw > 0) // // { // // qy++; // // } // // if (!string.IsNullOrEmpty(item.Gong)) // // { // // string gong = string.Copy(item.Gong); // // string[] arr = gong.Remove(gong.Length - 1, 1).Split(','); // // foreach (var itemgong in arr) // // { // // if (int.Parse(itemgong[0].ToString()) < 20) // // { // // qy++; // // } // // } // // } // // break; // // default: // // break; // // } // // if (qy == 0) // // { // // item.paixinfs = 10; // // } // //} //} #endregion UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); var usermjs = UserSPai.CreateBuilder(); usermjs.SetFw(item.ZS_Fw); var returnmj = MaJiang.CreateBuilder(); foreach (var itemmj in item.majiangs) { returnmj.SetPaiHS(itemmj.PaiHs); returnmj.SetPaiID(itemmj.PaiId); usermjs.AddMj(returnmj); } returnallmj.AddUsp(usermjs); UserInfo gamer = Gongyong.userlist.Find(u => u.openid == item.Openid); var users = Userinfo.CreateBuilder().SetHeadimg(gamer.headimg).SetNickname(gamer.nickname).SetOpenid(gamer.openid).SetSex(int.Parse(gamer.sex)).SetUserFW(item.ZS_Fw).SetUserBean(0).SetUserGold(0).SetUserID(gamer.UserID).Build(); ///分数加减 foreach (var items in listjs) { if (items.openid == item.Openid) { var usersone = UserJS.CreateBuilder(); foreach (var itrmj in items.jp) { var jpone = JiPaiF.CreateBuilder().SetPaiHS(itrmj.PaiHS).SetType(itrmj.type).SetCount(itrmj.PaiScare); usersone.AddJp(jpone); } foreach (var itemD in items.gang) { var jpdou = Dou.CreateBuilder().SetCount(itemD.DScare).SetType(itemD.DType); usersone.AddDc(jpdou); } if (getdata.HasFWB) { var info = mjlist.Find(w => w.ZS_Fw == getdata.FWB && w.Openid.Equals(items.openid)); if (info != null) { if (items.pai_type != 11) { items.pai_type = 11; } } } usersone.SetIsPao(items.pai_type); usersone.SetIsJiao(items.is_jiao); usersone.SetFS(items.scare); usersone.SetUserinfo(users); usersone.SetDyFs(items.dy_fs); var HuLeiXin = getdata.DXInfoList.FirstOrDefault(w => w.DXFW == item.ZS_Fw); if (HuLeiXin != null) { usersone.SetHuType(HuLeiXin.DXType); } settle.AddJs(usersone); switch (item.ZS_Fw) { case 1: card.dong += items.scare; break; case 2: card.nan += items.scare; break; case 3: card.xi += items.scare; break; case 4: card.bei += items.scare; break; default: break; } } } ///牌局结束,返回大结算 if (r.Dcount == r.count) { new CardsLogic().Clear(item, r); jsddr.SetUser(users); jsddr.SetZdou(item.zwd_count); jsddr.SetZimo(item.zm_count); jsddr.SetAndou(item.ad_count); jsddr.SetMdou(item.MD_count); jsddr.SetDianpao(item.dp_count); //switch (item.ZS_Fw) //{ // case 1: // jsddr.SetScare(card.dong); // break; // case 2: // jsddr.SetScare(card.nan); // break; // case 3: // jsddr.SetScare(card.xi); // break; // case 4: // jsddr.SetScare(card.bei); // break; // default: // break; //} jsddr.SetScare(card.GetScoreByPosition(item.ZS_Fw)); senddjs.AddUserjs(jsddr); senddjs.SetState(1); RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, gamer.openid, gamer.unionid)); if (!string.IsNullOrEmpty(userWinLose)) { userWinLose += "|"; } userWinLose += user.UserID + "," + jsddr.Scare; } } //牌局回放 翻鸡 var gameOperationInfoFJ = GameOperationInfo.CreateBuilder().AddMJ(MaJiang.CreateBuilder().SetPaiHS(jp.HS).SetPaiID(0)).SetOperationType(9); StringBuilder logtxt = new StringBuilder(); logtxt.Append("胡牌" + getdata.ToString()); foreach (var item in mjlist) { item.SendData.Clear(); logtxt.Append(string.Join(",", item.majiangs.Select(w => w.PaiHs))); UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); var sendData5021 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5021, HType.Length, requestInfo.MessageNum, HType)); item.SendData.Add(sendData5021); byte[] allsp = returnallmj.Build().ToByteArray(); byte[] jpr = jp.Build().ToByteArray(); //7005 返回翻鸡牌 var sendData7005 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7005, jpr.Length, requestInfo.MessageNum, jpr)); item.SendData.Add(sendData7005); //7008 : 玩家手牌集合 var sendData7008 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7008, allsp.Length, requestInfo.MessageNum, allsp)); item.SendData.Add(sendData7008); byte[] settlebyte = settle.Build().ToByteArray(); r.gameOperationProcess.SetJieSuanInfo(ByteString.CopyFrom(settlebyte)); //7009 : 返回结算信息(全体) var sendData = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7009, settlebyte.Length, requestInfo.MessageNum, settlebyte)); item.SendData.Add(sendData); if (r.Dcount == r.count) { byte[] senddjsbyte = senddjs.Build().ToByteArray(); //5014 : 大结算信息 var sendData5014 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5014, senddjsbyte.Length, requestInfo.MessageNum, senddjsbyte)); item.SendData.Add(sendData5014); } foreach (var senddata in item.SendData) { user.session.TrySend(senddata); } } session.Logger.Debug(logtxt); //牌局回放 胡牌 var gameOperationInfo = GameOperationInfo.CreateBuilder() .SetSerialNumber(r.gameOperationProcess.GameOperationInfoCount) .SetOperationFW(huType.FWZ) .SetOperationType(5) .SetTingHuType(muuser.Is_tianHu ? 1 : 0) .SetPaoFW(huType.FWB); if (getdata.DXInfoCount > 1) { gameOperationInfo.AddRangeDXInfo(getdata.DXInfoList); } r.gameOperationProcess.AddGameOperationInfo(gameOperationInfo); gameOperationInfoFJ.SetSerialNumber(r.gameOperationProcess.GameOperationInfoCount).SetOperationFW(0); r.gameOperationProcess.AddGameOperationInfo(gameOperationInfoFJ); try { CardsLogic.AddboarddetailsTB(r); } catch (Exception ex) { session.Logger.Error(ex); } ///对局结束 清空所有信息 if (r.Dcount == r.count) { Gongyong.mulist.RemoveAll(u => u.RoomID == r.RoomID); Gongyong.FKUser.RemoveAll(u => u.roomid == r.RoomID); Gongyong.roomlist.RemoveAll(u => u.RoomID == r.RoomID); RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, r.RoomID.ToString(), "")); new RoomInfoDAL().UpdateEndRoomInfoByRoomInfoID(new RoomInfo { RoomInfoID = r.RoomInfoID, EndTime = DateTime.Now, EndStatus = 0, UserWinLose = userWinLose }); foreach (var item in mjlist) { UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); new userRecordLOGDAL().Add(new userRecordlogLOG { UserID = user.UserID, RoomInfoID = r.RoomInfoID, UserWinLose = userWinLose, EndTime = DateTime.Now, CreateDate = r.CreateDate, RoomID = r.RoomID }); } r.startgame = 0; } else { if (r != null) { r.RoomPai = new CreateMj().CreateMJ(r.IsYuanQue); r.Dcount += 1; r.startgame = 2; } } }
/// <summary> /// Заповнення даних по картці клієнта /// </summary> private void FillCard() { string code = CodeTB.Text; CardsLogic cardsLogic = new CardsLogic(manager); WareCard card = cardsLogic.GetByCode(code); if (card == null) { MessageBox.Show("Картку не знайдено"); } else { cardId = card.ID; } }
/// <summary> /// 继续游戏 /// </summary> /// <param name="session"></param> /// <param name="requestInfo"></param> public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("JX_Game : 非法连接"); session.Close(); return; } var getdata = SendGetGame.ParseFrom(requestInfo.Body); Room r = Gongyong.roomlist.Find(u => u.RoomID == getdata.RoomID); if (r == null) { return; } if (r.startgame != 2) { return; } List <mjuser> listuser = Gongyong.mulist.FindAll(u => u.RoomID == getdata.RoomID); Room_JX room = new Room_JX(); room = Gongyong.room_JX.Find(u => u.room_id == getdata.RoomID); if (room == null) { room = new Room_JX() { room_id = getdata.RoomID, room_peo = 1, UsersFW = new List <int>() { getdata.Fw } }; Gongyong.room_JX.Add(room); } else { if (!room.UsersFW.Any(w => w == getdata.Fw))//已点击过继续游戏的玩家不能再次进入计算 { room.room_peo += 1; room.UsersFW.Add(getdata.Fw); } } if (room.room_peo == r.room_peo) { //发送当前局数的信息 foreach (var item in listuser) { new CardsLogic().Clear(item, r); } CardsLogic logic = new CardsLogic(); r.startgame = 1; int number = 0;//发牌次数,从0开始计数 foreach (var item in listuser) { //UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); //ReturnStart startgame = ReturnStart.CreateBuilder().SetStart(1).Build(); //byte[] bstart = startgame.ToByteArray(); //user.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2008, bstart.Length, requestInfo.MessageNum, bstart))); item.SendData.Clear(); ReturnStartGame.Builder sendmj = ReturnStartGame.CreateBuilder(); ReturnGang.Builder ReturnGangMSG = ReturnGang.CreateBuilder(); List <model.ServerMaJiang> Ruturnjsmj = new List <model.ServerMaJiang>(); item.paixinfs = 5; Gongyong.mulist.Remove(item); if (r.IsYuanQue) { item.QYM = 3; } //logic.GetMyCards(requestInfo, sendmj, ReturnGangMSG, Ruturnjsmj, session, getdata.RoomID, item, item.Openid, ref number); var dcount = r.Dcount; logic.GetMyCards(requestInfo, sendmj, ReturnGangMSG, Ruturnjsmj, session, getdata.RoomID, item, item.Openid, ref dcount); } if (listuser.Any(w => w.Is_tianHu)) { var user = listuser.Find(w => w.Is_tianHu); var humj = user.majiangs.Last(); var hupai = ReturnHByType.CreateBuilder().SetFWZ(user.ZS_Fw).SetMJ(MaJiang.CreateBuilder().SetPaiHS(humj.PaiHs).SetPaiID(humj.PaiId)).SetType(1); byte[] data = hupai.Build().ToByteArray(); if (listuser.Any(w => w.Is_tiant)) { RoomMsgWirte msgri = new RoomMsgWirte() { openid = user.Openid, xiaoxihao = 5015, ArrList = data, roomid = user.RoomID , operating = "30080" }; Gongyong.roommsg.Add(msgri); } else { var userSend = Gongyong.userlist.Find(w => w.openid.Equals(user.Openid)); userSend.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, data.Length, requestInfo.MessageNum, data))); } // userSendJ.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, data.Length, requestInfo.MessageNum, data))); } Gongyong.room_JX.Remove(Gongyong.room_JX.Find(w => w.room_id == getdata.RoomID)); } }
private void SaveBt_Click(object sender, EventArgs e) { //виводимо квитанцію на фіскальний принтер List<WareDocumentDetail> details = (from a in document.WareDocumentDetails select a).ToList(); if (cashRegister != null) { cashRegister.StartCheck(); foreach (var detail in details) { cashRegister.AddCheckPosition(detail.WareID, Convert.ToDecimal(detail.PriceForUnit), detail.UnitQuantity, detail.Ware.Name); } cashRegister.AddPayment(Convert.ToDecimal(PaySumaL.Text)); cashRegister.EndCheck(); } else MessageBox.Show("Фіскальний принтер не підключено"); //зберігаємо дані про оплату в БД int? cardId = null; if (CardTB.Text.Length > 0) { CardsLogic cardsLogic = new CardsLogic(manager); WareCard card = cardsLogic.GetByCode(CardTB.Text); if (card != null) cardId = card.ID; } DocumentPaymentsLogic paymentsLogic = new DocumentPaymentsLogic(manager); paymentsLogic.Create(DateTime.Now, Convert.ToDecimal(PaySumaL.Text), true, documentId, Convert.ToInt32(document.CurrencyID), Convert.ToInt32(StructureObjectsLUE.EditValue), Convert.ToInt32(PaymentTypesLUE.EditValue), cardId, CheckNumberTB.Text); manager.Save(); this.Close(); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("StartGame : 非法连接"); session.Close(); return; } var result = SendConfirmationStarts.ParseFrom(requestInfo.Body); session.Logger.Debug(result); var userInfo = Gongyong.mulist.Find(u => u.RoomID == result.RoomID && u.Openid == result.Openid); if (userInfo == null) { return; } userInfo.ConfirmationStarts = true; List <mjuser> mjList = Gongyong.mulist.FindAll(u => u.RoomID == result.RoomID); var r = Gongyong.roomlist.Find(w => w.RoomID == result.RoomID); if (r.startgame == 1) { return; } if (mjList.Count != r.room_peo) { return; } foreach (var item in mjList) { if (!item.ConfirmationStarts) { return; } } r.startgame = 1; ///查找当前玩家集合 session.Logger.Debug("全部确认,开始游戏发牌" + mjList.Count); CardsLogic logic = new CardsLogic(); int number = 0;//发牌次数,从0开始计数 //switch (r.room_peo) //{ // case "2T": // if (r.RoomPai.Count == 108) // { // r.RoomPai.RemoveRange(0, 27); // } // break; // case "3T": // if (r.RoomPai.Count == 108) // { // r.RoomPai.RemoveRange(0, 40); // } // break; // case "4T": // if (r.RoomPai.Count == 108) // { // r.RoomPai.RemoveRange(0, 53); // } // break; // default: // break; //} var dcount = r.Dcount; foreach (var item in mjList) { ReturnStartGame.Builder sendmj = ReturnStartGame.CreateBuilder(); ReturnGang.Builder ReturnGangMSG = ReturnGang.CreateBuilder(); List <model.ServerMaJiang> Ruturnjsmj = new List <model.ServerMaJiang>(); item.paixinfs = 5; Gongyong.mulist.Remove(item); if (r.IsYuanQue) { item.QYM = 3; } logic.GetMyCards(requestInfo, sendmj, ReturnGangMSG, Ruturnjsmj, session, result.RoomID, item, item.Openid, ref dcount); var user = Gongyong.userlist.Find(w => w.openid.Equals(item.Openid)); byte[] stringnew = ReturnPaiCount.CreateBuilder().SetPaiCount(r.RoomPai.Count).Build().ToByteArray(); user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7006, stringnew.Length, requestInfo.MessageNum, stringnew))); } if (mjList.Any(w => w.Is_tianHu)) { var user = mjList.Find(w => w.Is_tianHu); var humj = user.majiangs.Last(); var hupai = ReturnHByType.CreateBuilder().SetFWZ(user.ZS_Fw).SetMJ(MaJiang.CreateBuilder().SetPaiHS(humj.PaiHs).SetPaiID(humj.PaiId)).SetType(1); byte[] data = hupai.Build().ToByteArray(); if (mjList.Any(w => w.Is_tiant)) { model.RoomMsgWirte msgri = new RoomMsgWirte() { openid = user.Openid, xiaoxihao = 5015, ArrList = data, roomid = user.RoomID, operating = "30070" }; Gongyong.roommsg.Add(msgri); } else { var userSend = Gongyong.userlist.Find(w => w.openid.Equals(user.Openid)); userSend.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, data.Length, requestInfo.MessageNum, data))); } // userSendJ.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, data.Length, requestInfo.MessageNum, data))); } }