示例#1
0
    public void AddCard(string str)
    {
        GameObject temp = Instantiate(card, new Vector3(0, 0, 0), quaternion);

        temp.transform.SetParent(this.gameObject.transform);
        temp.gameObject.GetComponent <Image>().sprite = CardSprites.sprites[str];
        CardValues cardValues = temp.GetComponent <CardValues>();

        if (str != "back")
        {
            cardValues.setValues(str);
        }
        cardValues.owner = this;
        cards.Add(temp);
    }