public CardDealerController() { _cardData = Data.Instance.Card; CustomDebug.Log("Initialize CardDealerController"); _cardPrefab = _cardData.GetСardPrefab(); _dataCountFlipCardATime = _cardData.GetСountFlipCardATime(); _cardShuffl = _cardData.GetCardShuffl(); }
public void Initialization() { if (_cardShuffl == null) { var cardShufflingController = CustomResources.Load <CardShufflingController> (AssetsPathGameObject.GameObjects[GameObjectType.CardShufflingController]); _cardShuffl = Instantiate(cardShufflingController); } }