public CardDealerController()
 {
     _cardData = Data.Instance.Card;
     CustomDebug.Log("Initialize CardDealerController");
     _cardPrefab             = _cardData.GetСardPrefab();
     _dataCountFlipCardATime = _cardData.GetСountFlipCardATime();
     _cardShuffl             = _cardData.GetCardShuffl();
 }
示例#2
0
        public void Initialization()
        {
            if (_cardShuffl == null)
            {
                var cardShufflingController = CustomResources.Load <CardShufflingController>
                                                  (AssetsPathGameObject.GameObjects[GameObjectType.CardShufflingController]);

                _cardShuffl = Instantiate(cardShufflingController);
            }
        }