public KeyValuePair <Card, GameObject> GetRandomCard() { KeyValuePair <Card, GameObject> randomCardKvPair = ChooseUnitCard(); CheckIfSpyCard(randomCardKvPair); CardPile.Remove(randomCardKvPair); UpdateCardPileImage(); return(randomCardKvPair); }
public void RemoveCard(Card cardToRemove) { CardPile.Remove(cardToRemove); }