public override string CardText(bool plural) { if (targetType == TargetType.PLAYERS) { return("each player"); } return("all " + QualifierText() + CardParsing.Parse(targetType, true)); }
public override string CardText(bool plural) { plural = amount != 1; string targetString = QualifierText() + CardParsing.Parse(targetType, plural); targetString = (plural ? amount.ToString() : (("aeiouAEIOU".IndexOf(targetString[0]) >= 0) ? "an" : "a")) + " " + targetString; return(targetString); //return (plural ? amount.ToString() + " " : "target ") + targetString; }
public override string CardText(bool plural) { string text = (plural ? "draws " : "draw ") + ((amount == 1) ? "a" : amount.ToString()); if (cardQualifier != null) { switch (cardQualifier.qualifierType) { case QualifierType.CARD_TYPE: { CardTypeQualifierDescription cardTypeQualifier = cardQualifier as CardTypeQualifierDescription; text += " " + CardParsing.Parse(cardTypeQualifier.cardType); } break; case QualifierType.CREATURE_TYPE: { CreatureTypeQualifierDescription creatureTypeQualifier = cardQualifier as CreatureTypeQualifierDescription; text += " " + CardParsing.Parse(creatureTypeQualifier.creatureType); } break; } } text += ((amount == 1) ? " card" : " cards"); switch (drawModifier) { case DrawModifier.RANDOM: text += " randomly"; break; case DrawModifier.OPPONENT: text += " from the opposite deck"; break; case DrawModifier.OPPONENT_RANDOM: text += " randomly from the opposite deck"; break; } return(text); }
public string CardText(bool plural = false) { string text = ((triggerCondition == TriggerCondition.NONE) ? "" : CardParsing.Parse(triggerCondition) + ": "); if (effectType is DrawEffectDescription || effectType is SummonEffectDescription || effectType is AuraModifierEffectDescription) { if (targettingType is SelfTargettingDescription) { text += CardParsing.CapitalizeSentence(effectType.CardText(targettingType.RequiresPluralEffect())); } else { text += CardParsing.CapitalizeSentence(targettingType.CardText() + " " + effectType.CardText(targettingType.RequiresPluralEffect())); } } else { text += CardParsing.CapitalizeSentence(effectType.CardText(false) + " " + targettingType.CardText()); } text += "."; return(text); }
public override string CardText(bool plural) { return(CardParsing.Parse(cardType)); }
public override string CardText(bool plural) { return((plural ? "summons " : "summon ") + amount.ToString() + " " + CardParsing.Parse(tokenType) + ((amount == 1) ? " token" : " tokens")); }
public override string CardText(bool plural) { return(CardParsing.Parse(keyword)); }
public override string CardText(bool plural) { return("all " + QualifierText() + CardParsing.Parse(targetType, true) + " except " + targetDescription.CardText()); }
// Update is called once per frame void Update() { if (referenceCard != null) { cardDesc = referenceCard.cardData; } if (cardDesc != null) { cardName.text = cardDesc.GetCardName(); typeText.text = CardParsing.Parse(cardDesc.GetCardType()).ToUpper(); int manaVal = cardDesc.GetManaCost(); int baseManaVal = cardDesc.GetBaseManaCost(); mana.text = manaVal.ToString(); if (manaVal < baseManaVal) { mana.text = "<color=green>" + mana.text + "</color>"; } else if (manaVal > baseManaVal) { mana.text = "<color=red>" + mana.text + "</color>"; } string effectText = ""; creatureFields.SetActive(false); switch (cardDesc.GetCardType()) { case CardType.CREATURE: creatureFields.SetActive(true); creatureType.text = CardParsing.Parse(cardDesc.GetCreatureType()).ToUpper(); int atkVal = cardDesc.GetAttackVal(); int baseAtkVal = cardDesc.GetBaseAttackVal(); int hpVal = cardDesc.GetHealthVal(); int hpBaseVal = cardDesc.GetBaseHealthVal(); atk.text = atkVal.ToString(); def.text = hpVal.ToString(); if (atkVal > baseAtkVal) { atk.text = "<color=green>" + atk.text + "</color>"; } else if (atkVal < baseAtkVal) { atk.text = "<color=red>" + atk.text + "</color>"; } if (hpVal > hpBaseVal) { def.text = "<color=green>" + def.text + "</color>"; } else if (hpVal < hpBaseVal) { def.text = "<color=red>" + def.text + "</color>"; } bool first = true; SortedSet <KeywordAttribute> baseAttributes = cardDesc.GetBaseAttributes(); foreach (KeywordAttribute a in cardDesc.GetAttributes()) { if (first) { first = !first; } else { effectText += ", "; } if (baseAttributes.Contains(a)) { effectText += CardParsing.Parse(a); } else { effectText += "<color=#009A35ff>" + CardParsing.Parse(a) + "</color>"; } } if (!first) { effectText += "\n\n"; } templateImage.sprite = cardTemplates[0]; break; case CardType.SPELL: templateImage.sprite = cardTemplates[1]; break; case CardType.TRAP: templateImage.sprite = cardTemplates[2]; break; } foreach (CardEffectDescription effect in cardDesc.GetCardEffects()) { string effectString = effect.CardText(); effectString += '\n'; effectText += effectString; } textBox.text = effectText; if (cardDesc.GetImage()) { Sprite[] sprites = Resources.LoadAll <Sprite>(GameConstants.PATHS.CARD_IMAGES + cardDesc.GetImage().name); cardImage.sprite = sprites[0]; } } }
public override string CardText(bool plural) { return((isNegated ? "non-" : "") + CardParsing.Parse(creatureType)); }
public override string CardText(bool plural) { return("up to " + amount.ToString() + " " + QualifierText() + CardParsing.Parse(targetType, amount != 1)); }