public void Start() { cardItem = GameObject.Find("Card"); spriteRenderer = cardItem.GetComponent <SpriteRenderer>(); cm = cardItem.GetComponent <CardModel>(); //string filePath = Global.ImageDir + @"\cardback.jpg"; spriteRenderer.sprite = cm.LoadNewSprite(-1); spriteRenderer.sortingLayerName = "Default"; cardItem.transform.position = start; cardItem.transform.localScale = new Vector3(Scale, Scale); }