public void CheckForAlive() { if (thisCard.isAlive) { info.RefreshData(); } else { DestroyCard(); } }
public void CheckForAlive() { if (thisCard.isAlive) { info.RefreshData(); } else { StartCoroutine(DieCard()); } }
/*void GiveNewCards() * { * * * }*/ public void CardsFight(CardInfoScript playerCard, CardInfoScript enemyCard) { playerCard.SelfCard.GetDamage(enemyCard.SelfCard.Attack); enemyCard.SelfCard.GetDamage(playerCard.SelfCard.Attack); if (playerCard.SelfCard.IsAlive) { playerCard.RefreshData(); } else { DestroyCard(playerCard); } if (enemyCard.SelfCard.IsAlive) { enemyCard.RefreshData(); } else { DestroyCard(enemyCard); } }