protected override void EstablishContext() { A.CallTo(() => CardHandle.Disconnect(A <SCardReaderDisposition> .Ignored)) .Invokes(_ => A.CallTo(() => CardHandle.IsConnected).Returns(false)); }
public void Should_the_card_handle_be_disconnected() { A.CallTo(() => CardHandle.Disconnect(SCardReaderDisposition.Eject)) .MustHaveHappened(Repeated.Exactly.Once); }
protected override void BecauseOf() { _sut.Disconnect(SCardReaderDisposition.Reset); }