private void PickAndSetCard(HandDeck playerHandDeck) { if (Input.GetMouseButtonDown(0)) { Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit2D hit = Physics2D.Raycast(ray.origin, ray.direction); if (hit.collider != null) { var card = hit.collider.gameObject; var cardName = card.name.Split(' ')[0]; var cardPower = GetCardPower(card); var oldPos = card.transform.position; playerCard = card; card.transform.position = new Vector2(2.5f, -1); playerHandDeck.cards.Remove(card); if (CheckIfHaveTwenty(playerHandDeck, cardName, cardPower)) { playerScoreSum += 20; } CardGenerator.GenerateCard(playerHandDeck, oldPos); } isPlayerTurn = false; } }
public override void Modify(CharacterViewModel model) { Layer thumbLayer = CardGenerator.GenerateThumbnail(model.Character); Bitmap thumbBitmap = CardGenerator.Resample(thumbLayer, 74, 90, InterpolationMode.HighQualityBicubic); Layer cardLayer = CardGenerator.GenerateCard(model.Character); Bitmap cardBitmap = CardGenerator.Resample(cardLayer, 200, 300, InterpolationMode.Bilinear); MemoryStream streamThumb = new MemoryStream(); thumbBitmap.Save(streamThumb, ImageFormat.Png); model.Character.SetThumbnail(streamThumb.ToArray()); MemoryStream streamCard = new MemoryStream(); cardBitmap.Save(streamCard, ImageFormat.Png); model.Character.SetCard(streamCard.ToArray()); }
private void ComputerPickAndSetCard(HandDeck computerHandDeck) { if (playerCard != null && computerHandDeck.ContainsCard(playerCard.name.Split(' ')[0])) { GameObject card = computerHandDeck.cards.Where(c => c.gameObject.name.Split(' ')[0] == playerCard.gameObject.name.Split(' ')[0]).FirstOrDefault(); var oldPos = card.transform.position; computerCard = GameObject.Find(card.gameObject.name + "(Clone)"); computerCard.transform.position = new Vector2(2.5f, 1); computerHandDeck.cards.Remove(card); var cardName = computerCard.name.Split(' ')[0]; var cardPower = GetCardPower(computerCard); if (CheckIfHaveTwenty(playerHandDeck, cardName, cardPower)) { computerScoreSum += 20; } CardGenerator.GenerateCard(computerHandDeck, oldPos); } else { if (computerHandDeck.ContainsCard(Dealer.instance.trumpCard.name.Split(' ')[0])) { GameObject card = computerHandDeck.cards.Where(c => c.gameObject.name.Split(' ')[0] == Dealer.instance.trumpCard.name.Split(' ')[0]).FirstOrDefault(); var oldPos = card.transform.position; computerCard = GameObject.Find(card.gameObject.name + "(Clone)"); computerCard.transform.position = new Vector2(2.5f, 1); computerHandDeck.cards.Remove(card); var cardName = computerCard.name.Split(' ')[0]; var cardPower = GetCardPower(computerCard); if (CheckIfHaveTwenty(playerHandDeck, cardName, cardPower)) { computerScoreSum += 20; } CardGenerator.GenerateCard(computerHandDeck, oldPos); isPlayerTurn = true; } else { int random = Random.Range(0, computerHandDeck.cards.Count); GameObject card = computerHandDeck.cards[random]; var oldPos = card.transform.position; computerCard = GameObject.Find(card.gameObject.name + "(Clone)"); computerCard.transform.position = new Vector2(2.5f, 1); computerHandDeck.cards.Remove(card); var cardName = computerCard.name.Split(' ')[0]; var cardPower = GetCardPower(computerCard); if (CheckIfHaveTwenty(playerHandDeck, cardName, cardPower)) { computerScoreSum += 20; } CardGenerator.GenerateCard(computerHandDeck, oldPos); isPlayerTurn = true; } } }