public override IEnumerator ApplyEffect(CardEffectState cardEffectState, CardEffectParams cardEffectParams) { owner = cardEffectParams.targets[0]; reflectDebuffs = cardEffectState.GetParamBool(); flatIncrease = cardEffectState.GetParamInt(); multiplyIncrease = cardEffectState.GetParamMultiplier(); targeting = cardEffectState.GetAdditionalParamInt(); cardEffectState.SetShouldOverrideTriggerUI(true); instance = this; yield break; }