public void OnTouchBeginDrag() { // TODO: Turn off hint. HintDisplay.Instance.DisableHint(); // TODO: Check if the card is using. if (card.stateTouched != Enums.StateTouch.None) { return; } // TODO: update the number of move. UIBehaviours.Instance.UpdateMove(); // TODO: Set the state like begin. card.stateTouched = Enums.StateTouch.BeginDrag; // TODO: Set Up the information before following. card.BeginFollow(); }