void SwitchShow() { if (attrAdd == null) { return; } if (showAttrTime == true) { labelHpAdd.text = attrAdd.getWholeHp() == 0 ? "" : (" + " + attrAdd.getWholeHp()); labelAttAdd.text = attrAdd.getWholeAtt() == 0 ? "" : (" + " + attrAdd.getWholeAtt()); labelDefAdd.text = attrAdd.getWholeDEF() == 0 ? "" : (" + " + attrAdd.getWholeDEF()); labelMagAdd.text = attrAdd.getWholeMAG() == 0 ? "" : (" + " + attrAdd.getWholeMAG()); labelAgiAdd.text = attrAdd.getWholeAGI() == 0 ? "" : (" + " + attrAdd.getWholeAGI()); } else { int hpl = CardManagerment.Instance.getCardAttrAppendLevel(showCard, AttributeType.hp); labelHpAdd.text = hpl == 0 ? "" : (" + Lv." + hpl); int attl = CardManagerment.Instance.getCardAttrAppendLevel(showCard, AttributeType.attack); labelAttAdd.text = attl == 0 ? "" : (" + Lv." + attl); int defl = CardManagerment.Instance.getCardAttrAppendLevel(showCard, AttributeType.defecse); labelDefAdd.text = defl == 0 ? "" : (" + Lv." + defl); int magl = CardManagerment.Instance.getCardAttrAppendLevel(showCard, AttributeType.magic); labelMagAdd.text = magl == 0 ? "" : (" + Lv." + magl); int dexl = CardManagerment.Instance.getCardAttrAppendLevel(showCard, AttributeType.agile); labelAgiAdd.text = dexl == 0 ? "" : (" + Lv." + dexl); } }
private void showNewInfo(Card oldCard, Card newCard) { CardBaseAttribute attrNew = CardManagerment.Instance.getCardAllWholeAttr(newCard); CardBaseAttribute attr = CardManagerment.Instance.getCardAllWholeAttr(oldCard); newMsgLabel[0].text = attr.getWholeHp().ToString(); newMsgLabel[1].text = attr.getWholeAtt().ToString(); newMsgLabel[2].text = attr.getWholeDEF().ToString(); newMsgLabel[3].text = attr.getWholeMAG().ToString(); newMsgLabel[4].text = attr.getWholeAGI().ToString(); newMsgLabel[5].text = "Lv." + oldCard.getMaxLevel(); TweenLabelNumber tl = TweenLabelNumber.Begin(combat.gameObject, 0.5f, newCard.getCardCombat()); // combat.text = newCard.getCardCombat ().ToString(); newAddMsgLabel[0].text = (attrNew.getWholeHp() - attr.getWholeHp()) >= 0 ? " + " + (attrNew.getWholeHp() - attr.getWholeHp()) : (attrNew.getWholeHp() - attr.getWholeHp()) + ""; newAddMsgLabel[1].text = (attrNew.getWholeAtt() - attr.getWholeAtt()) >= 0 ? " + " + (attrNew.getWholeAtt() - attr.getWholeAtt()) : (attrNew.getWholeAtt() - attr.getWholeAtt()) + ""; newAddMsgLabel[2].text = (attrNew.getWholeDEF() - attr.getWholeDEF()) >= 0 ? " + " + (attrNew.getWholeDEF() - attr.getWholeDEF()) : (attrNew.getWholeDEF() - attr.getWholeDEF()) + ""; newAddMsgLabel[3].text = (attrNew.getWholeMAG() - attr.getWholeMAG()) >= 0 ? " + " + (attrNew.getWholeMAG() - attr.getWholeMAG()) : (attrNew.getWholeMAG() - attr.getWholeMAG()) + ""; newAddMsgLabel[4].text = (attrNew.getWholeAGI() - attr.getWholeAGI()) >= 0 ? " + " + (attrNew.getWholeAGI() - attr.getWholeAGI()) : (attrNew.getWholeAGI() - attr.getWholeAGI()) + ""; newAddMsgLabel[5].text = (newCard.getMaxLevel() - oldCard.getMaxLevel()) >= 0 ? " + " + (newCard.getMaxLevel() - oldCard.getMaxLevel()) : (newCard.getMaxLevel() - oldCard.getMaxLevel()) + ""; int addQ = newCard.getQualityId() - oldCard.getQualityId(); if (addQ != 0) { addQuality.text = LanguageConfigManager.Instance.getLanguage("beastSummonShow11") + "+" + addQ; } else { addQuality.text = ""; } buttonSkills[1].initSkillData(newCard.getSkills()[0], ButtonSkill.STATE_LEARNED); }
public void updateBeast(BeastEvolve chooseItem) { if (chooseItem == null) { return; } if (iscacheAudioOK && AudioManager.Instance.IsAudioOpen) { playGoddessSound(chooseItem); } updateSelectedCard(chooseItem); changeButton(); updateCondition(chooseItem); level.text = "Lv." + selectedCard.getLevel() + "/" + selectedCard.getMaxLevel(); int expSid = selectedCard.getEXPSid(); long _exp = selectedCard.getEXP(); long nowExp = EXPSampleManager.Instance.getNowEXPShow(expSid, _exp); long maxExp = EXPSampleManager.Instance.getMaxEXPShow(expSid, _exp); expbar.updateValue(nowExp, maxExp); if (evolveCard != null && evolveCard.getEXP() > 0) { CardBaseAttribute oldAttr = CardManagerment.Instance.getCardWholeAttr(evolveCard); CardBaseAttribute newAttr = CardManagerment.Instance.getCardWholeAttr(selectedCard); hp.text = oldAttr.getWholeHp().ToString(); att.text = oldAttr.getWholeAtt().ToString(); def.text = oldAttr.getWholeDEF().ToString(); mag.text = oldAttr.getWholeMAG().ToString(); dex.text = oldAttr.getWholeAGI().ToString(); jinhua.text = (evolveCard.getQualityId() - 1).ToString() + "/4"; hp.text += "[64ED6E]" + " + " + (newAttr.getWholeHp() - oldAttr.getWholeHp()).ToString() + "[-]"; att.text += "[64ED6E]" + " + " + (newAttr.getWholeAtt() - oldAttr.getWholeAtt()).ToString() + "[-]"; def.text += "[64ED6E]" + " + " + (newAttr.getWholeDEF() - oldAttr.getWholeDEF()).ToString() + "[-]"; mag.text += "[64ED6E]" + " + " + (newAttr.getWholeMAG() - oldAttr.getWholeMAG()).ToString() + "[-]"; dex.text += "[64ED6E]" + " + " + (newAttr.getWholeAGI() - oldAttr.getWholeAGI()).ToString() + "[-]"; evolveCard = null; } else { CardBaseAttribute attr = CardManagerment.Instance.getCardWholeAttr(selectedCard); hp.text = attr.getWholeHp().ToString(); att.text = attr.getWholeAtt().ToString(); def.text = attr.getWholeDEF().ToString(); mag.text = attr.getWholeMAG().ToString(); dex.text = attr.getWholeAGI().ToString(); jinhua.text = (selectedCard.getQualityId() - 1).ToString() + "/4"; } titleName = "horStar" + selectedCard.getTitleName(selectedCard.sid); setTitle(titleName, selectedCard.getName()); quality.spriteName = QualityManagerment.qualityIDToStringByBG(selectedCard.getQualityId()); quality.gameObject.SetActive(true); string str = LanguageConfigManager.Instance.getLanguage("s0371"); InitSkill(); }
public void showUI(Card beforeCard, CardBaseAttribute beforeEvoAttr, Card afterCard, CardBaseAttribute afterEvoAttr) { showLevelValue(beforeCard.getMaxLevel(), beforeCard.getMaxLevel()); showLifeValue(beforeEvoAttr.getWholeHp(), beforeEvoAttr.getWholeHp()); showAttackValue(beforeEvoAttr.getWholeAtt(), beforeEvoAttr.getWholeAtt()); showDefendValue(beforeEvoAttr.getWholeDEF(), beforeEvoAttr.getWholeDEF()); showMagicValue(beforeEvoAttr.getWholeMAG(), beforeEvoAttr.getWholeMAG()); showAgileValue(beforeEvoAttr.getWholeAGI(), beforeEvoAttr.getWholeAGI()); showMainSkill(beforeCard, afterCard); }
private void evolutionOver() { fristIn = false; Card oldCard = mainCard.Clone() as Card; oldCard.updateEvoLevel(mainCard.getEvoLevel() - 1); attrOldEff = CardManagerment.Instance.getCardAllWholeAttr(oldCard); attrNewEff = CardManagerment.Instance.getCardAllWholeAttr(mainCard); _oldAttr = new int[5] { attrOldEff.getWholeHp(), attrOldEff.getWholeAtt(), attrOldEff.getWholeDEF(), attrOldEff.getWholeMAG(), attrOldEff.getWholeAGI() }; _newAttr = new int[5] { attrNewEff.getWholeHp(), attrNewEff.getWholeAtt(), attrNewEff.getWholeDEF(), attrNewEff.getWholeMAG(), attrNewEff.getWholeAGI() }; _addAttr = new int[5] { (attrNewEff.getWholeHp() - attrOldEff.getWholeHp()), (attrNewEff.getWholeAtt() - attrOldEff.getWholeAtt()), (attrNewEff.getWholeDEF() - attrOldEff.getWholeDEF()) , (attrNewEff.getWholeMAG() - attrOldEff.getWholeMAG()), (attrNewEff.getWholeAGI() - attrOldEff.getWholeAGI()) }; _step = new int[5] { setStep(attrOldEff.getWholeHp(), attrNewEff.getWholeHp()), setStep(attrOldEff.getWholeAtt(), attrNewEff.getWholeAtt()), setStep(attrOldEff.getWholeDEF(), attrNewEff.getWholeDEF()), setStep(attrOldEff.getWholeMAG(), attrNewEff.getWholeMAG()), setStep(attrOldEff.getWholeAGI(), attrNewEff.getWholeAGI()) }; initStar(); step = 0; nextSetp = 1; canRefresh = true; }
/// <summary> /// 卡片或者召唤兽单个属性战斗力计算 /// </summary> private double getCardAttrCombat(Card _card, int _coeType) { CardBaseAttribute attr = CardManagerment.Instance.getCardAllWholeAttr(_card); switch (_coeType) { case COE_HP: double hp = attr.getWholeHp(); double coehp = getCombatSampleBySid(_card.getJob()).hpCoe; return((int)(hp * coehp)); case COE_ATT: double att = attr.getWholeAtt(); double coeAtt = getCombatSampleBySid(_card.getJob()).attCoe; return((int)(att * coeAtt)); case COE_DEF: double def = attr.getWholeDEF(); double coeDef = getCombatSampleBySid(_card.getJob()).defCoe; return((int)(def * coeDef)); case COE_MAG: double mag = attr.getWholeMAG(); double coeMag = getCombatSampleBySid(_card.getJob()).magCoe; return((int)(mag * coeMag)); case COE_AGI: double agi = attr.getWholeAGI(); double coeAgi = getCombatSampleBySid(_card.getJob()).agiCoe; return((int)(agi * coeAgi)); default: return(0); } }
/// <summary> /// 更新属性 /// </summary> private void updateAttributes() { rushCombat(); CardBaseAttribute attr = CardManagerment.Instance.getCardWholeAttr(card); CardBaseAttribute attr2 = CardManagerment.Instance.getCardAppendEffectNoSuit(card); attrLabels [0].text = attr.getWholeHp().ToString(); attrLabels [1].text = attr.getWholeAtt().ToString(); attrLabels [2].text = attr.getWholeDEF().ToString(); attrLabels [3].text = attr.getWholeMAG().ToString(); attrLabels [4].text = attr.getWholeAGI().ToString(); if (showAttrTime == true) { addAttrLabels [0].text = " + " + attr2.getWholeHp().ToString(); addAttrLabels [1].text = " + " + attr2.getWholeAtt().ToString(); addAttrLabels [2].text = " + " + attr2.getWholeDEF().ToString(); addAttrLabels [3].text = " + " + attr2.getWholeMAG().ToString(); addAttrLabels [4].text = " + " + attr2.getWholeAGI().ToString(); } else { string fj = LanguageConfigManager.Instance.getLanguage("s0141"); addAttrLabels [0].text = CardManagerment.Instance.getCardAttrAppendLevel(card, AttributeType.hp) != 0 ? fj + "Lv." + CardManagerment.Instance.getCardAttrAppendLevel(card, AttributeType.hp) : ""; addAttrLabels [1].text = CardManagerment.Instance.getCardAttrAppendLevel(card, AttributeType.attack) != 0 ? fj + "Lv." + CardManagerment.Instance.getCardAttrAppendLevel(card, AttributeType.attack) : ""; addAttrLabels [2].text = CardManagerment.Instance.getCardAttrAppendLevel(card, AttributeType.defecse) != 0 ? fj + "Lv." + CardManagerment.Instance.getCardAttrAppendLevel(card, AttributeType.defecse) : ""; addAttrLabels [3].text = CardManagerment.Instance.getCardAttrAppendLevel(card, AttributeType.magic) != 0 ? fj + "Lv." + CardManagerment.Instance.getCardAttrAppendLevel(card, AttributeType.magic) : ""; addAttrLabels [4].text = CardManagerment.Instance.getCardAttrAppendLevel(card, AttributeType.agile) != 0 ? fj + "Lv." + CardManagerment.Instance.getCardAttrAppendLevel(card, AttributeType.agile) : ""; } }
/// <summary> /// 坐骑属性战斗力 /// </summary> private double getMountsAttrCombat(Mounts mounts, int Type) { CardBaseAttribute attr = mounts.getMountsAddEffect(); switch (Type) { case COE_HP: double hp = attr.getWholeHp(); double coehp = getCombatSampleBySid(MOUNTS_TYPE).hpCoe; return((int)(hp * coehp)); case COE_ATT: double att = attr.getWholeAtt(); double coeAtt = getCombatSampleBySid(MOUNTS_TYPE).attCoe; return((int)(att * coeAtt)); case COE_DEF: double def = attr.getWholeDEF(); double coeDef = getCombatSampleBySid(MOUNTS_TYPE).defCoe; return((int)(def * coeDef)); case COE_MAG: double mag = attr.getWholeMAG(); double coeMag = getCombatSampleBySid(MOUNTS_TYPE).magCoe; return((int)(mag * coeMag)); case COE_AGI: double agi = attr.getWholeAGI(); double coeAgi = getCombatSampleBySid(MOUNTS_TYPE).agiCoe; return((int)(agi * coeAgi)); default: return(0); } }
/** 计算属性附加数据 */ void computeAddedValue(Card beforeCard, CardBaseAttribute beforeEvoAttr, Card afterCard, CardBaseAttribute afterEvoAttr) { levelAdded = afterCard.getMaxLevel() - beforeCard.getMaxLevel(); lifeAdded = afterEvoAttr.getWholeHp() - beforeEvoAttr.getWholeHp(); attackAdded = afterEvoAttr.getWholeAtt() - beforeEvoAttr.getWholeAtt(); defendAdded = afterEvoAttr.getWholeDEF() - beforeEvoAttr.getWholeDEF(); magicAdded = afterEvoAttr.getWholeMAG() - beforeEvoAttr.getWholeMAG(); agileAdded = afterEvoAttr.getWholeAGI() - beforeEvoAttr.getWholeAGI(); }
//0生命,1攻击,2防御,3魔法,4敏捷,5等级上限,6战力 private void showOldInfo(Card oldCard) { CardBaseAttribute attr = CardManagerment.Instance.getCardAllWholeAttr(oldCard); oldMsgLabel[0].text = attr.getWholeHp() + ""; oldMsgLabel[1].text = attr.getWholeAtt() + ""; oldMsgLabel[2].text = attr.getWholeDEF() + ""; oldMsgLabel[3].text = attr.getWholeMAG() + ""; oldMsgLabel[4].text = attr.getWholeAGI() + ""; }
private void initAttr() { CardBaseAttribute attr = CardManagerment.Instance.getCardAllWholeAttr(mainCard); attrNow[0].text = attr.getWholeHp() + ""; attrNow[1].text = attr.getWholeAtt() + ""; attrNow[2].text = attr.getWholeDEF() + ""; attrNow[3].text = attr.getWholeMAG() + ""; attrNow[4].text = attr.getWholeAGI() + ""; }
//0生命,1攻击,2防御,3魔法,4敏捷,5等级上限,6战力 private void showNewInfo(Card oldCard, Card newCard) { CardBaseAttribute attrOld = CardManagerment.Instance.getCardAllWholeAttr(oldCard); CardBaseAttribute attrNew = CardManagerment.Instance.getCardAllWholeAttr(newCard); newMsgLabel[0].text = attrOld.getWholeHp() + " + " + Colors.GREEN + (attrNew.getWholeHp() - attrOld.getWholeHp()); newMsgLabel[1].text = attrOld.getWholeAtt() + " + " + Colors.GREEN + (attrNew.getWholeAtt() - attrOld.getWholeAtt()); newMsgLabel[2].text = attrOld.getWholeDEF() + " + " + Colors.GREEN + (attrNew.getWholeDEF() - attrOld.getWholeDEF()); newMsgLabel[3].text = attrOld.getWholeMAG() + " + " + Colors.GREEN + (attrNew.getWholeMAG() - attrOld.getWholeMAG()); newMsgLabel[4].text = attrOld.getWholeAGI() + " + " + Colors.GREEN + (attrNew.getWholeAGI() - attrOld.getWholeAGI()); }
private void showOldInfo(Card oldCard) { CardBaseAttribute attr = CardManagerment.Instance.getCardAllWholeAttr(oldCard); oldMsgLabel[0].text = attr.getWholeHp() + ""; oldMsgLabel[1].text = attr.getWholeAtt() + ""; oldMsgLabel[2].text = attr.getWholeDEF() + ""; oldMsgLabel[3].text = attr.getWholeMAG() + ""; oldMsgLabel[4].text = attr.getWholeAGI() + ""; oldMsgLabel[5].text = "Lv." + oldCard.getMaxLevel(); // oldMsgLabel [6].text = oldCard.getCardCombat ().ToString(); buttonSkills[0].initSkillData(oldCard.getSkills()[0], ButtonSkill.STATE_LEARNED); }
public void initUI(Card _showCard, string _color) { if (_showCard == null) { return; } this.showCard = _showCard; if (roleView != null) { roleView.init(showCard, null, null); } if (labelLevel != null) { labelLevel.text = "" + showCard.getMaxLevel(); } if (labelEvoLevel != null) { labelEvoLevel.text = showCard.getEvoLevel() + " / " + showCard.getMaxEvoLevel(); } if (labelCombat != null) { labelCombat.text = showCard.getCardCombat() + ""; } CardBaseAttribute attr = CardManagerment.Instance.getCardWholeAttr(showCard); labelHp.text = attr.getWholeHp().ToString(); labelAtt.text = attr.getWholeAtt().ToString(); labelDef.text = attr.getWholeDEF().ToString(); labelMag.text = attr.getWholeMAG().ToString(); labelAgi.text = attr.getWholeAGI().ToString(); attrAdd = CardManagerment.Instance.getCardAppendEffectNoSuit(showCard); Skill[] mainSkil = showCard.getSkills(); Skill[] buffSkill = showCard.getBuffSkills(); if (buffSkill != null && mainSkil == null) { mainSkillButton.initSkillData(buffSkill [0], ButtonSkill.STATE_LEARNED); } else if (buffSkill == null && mainSkil != null) { mainSkillButton.initSkillData(mainSkil [0], ButtonSkill.STATE_LEARNED); } }
void updateAttrs() { for (int i = 0; i < attrLabel.Length; i++) //清空属性信息 { attrLabel[i].text = ""; evoAddAttrLabel[i].text = ""; } describe.text = ""; CardBaseAttribute cardAttr = CardManagerment.Instance.getCardAllWholeAttr(choosedCard); this.heroName.text = QualityManagerment.getQualityColor(choosedCard.getQualityId()) + choosedCard.getName(); //卡片现在的属性 attrLabel[0].text = cardAttr.getWholeHp() + ""; attrLabel[1].text = cardAttr.getWholeAtt() + ""; attrLabel[2].text = cardAttr.getWholeDEF() + ""; attrLabel[3].text = cardAttr.getWholeMAG() + ""; attrLabel[4].text = cardAttr.getWholeAGI() + ""; }
private void updateAttributes() { rushCombat(); CardBaseAttribute attr = CardManagerment.Instance.getCardWholeAttr(showCard); CardBaseAttribute attr2 = CardManagerment.Instance.getCardAppendEffectNoSuit(showCard); hp.text = attr.getWholeHp().ToString(); att.text = attr.getWholeAtt().ToString(); def.text = attr.getWholeDEF().ToString(); mag.text = attr.getWholeMAG().ToString(); dex.text = attr.getWholeAGI().ToString(); if (window != null) { hpAdd.text = ""; attAdd.text = ""; defAdd.text = ""; magAdd.text = ""; dexAdd.text = ""; } else { if (showAttrTime == true) { hpAdd.text = " + " + attr2.getWholeHp().ToString(); attAdd.text = " + " + attr2.getWholeAtt().ToString(); defAdd.text = " + " + attr2.getWholeDEF().ToString(); magAdd.text = " + " + attr2.getWholeMAG().ToString(); dexAdd.text = " + " + attr2.getWholeAGI().ToString(); } else { hpAdd.text = " + Lv." + CardManagerment.Instance.getCardAttrAppendLevel(showCard, AttributeType.hp); attAdd.text = " + Lv." + CardManagerment.Instance.getCardAttrAppendLevel(showCard, AttributeType.attack); defAdd.text = " + Lv." + CardManagerment.Instance.getCardAttrAppendLevel(showCard, AttributeType.defecse); magAdd.text = " + Lv." + CardManagerment.Instance.getCardAttrAppendLevel(showCard, AttributeType.magic); dexAdd.text = " + Lv." + CardManagerment.Instance.getCardAttrAppendLevel(showCard, AttributeType.agile); } } }
private void showNewInfo(Card oldCard, Card newCard) { CardBaseAttribute attrNew = CardManagerment.Instance.getCardAllWholeAttr(newCard); CardBaseAttribute attr = CardManagerment.Instance.getCardAllWholeAttr(oldCard); newMsgLabel[0].text = attr.getWholeHp().ToString(); newMsgLabel[1].text = attr.getWholeAtt().ToString(); newMsgLabel[2].text = attr.getWholeDEF().ToString(); newMsgLabel[3].text = attr.getWholeMAG().ToString(); newMsgLabel[4].text = attr.getWholeAGI().ToString(); newMsgLabel[5].text = "Lv." + oldCard.getMaxLevel(); newAddMsgLabel[0].text = " + ?"; newAddMsgLabel[1].text = " + ?"; newAddMsgLabel[2].text = " + ?"; newAddMsgLabel[3].text = " + ?"; newAddMsgLabel[4].text = " + ?"; newAddMsgLabel[5].text = " + ?"; int addQ = newCard.getQualityId() - oldCard.getQualityId(); // if(addQ != 0) addQuality.text = LanguageConfigManager.Instance.getLanguage("beastSummonShow11") + "+ ?"; buttonSkills[1].initSkillData(newCard.getSkills()[0], ButtonSkill.STATE_LEARNED); }
/// <summary> /// 队伍卡片单属性战斗力公式 /// </summary> private int getTeamAttr(Card _card, Card _beastCard, int _coeType, int _loction) { CardBaseAttribute attr = CardManagerment.Instance.getCardAllWholeAttrByTeam(_card); CardBaseAttribute attrPer = CardManagerment.Instance.getCardAllWholeAttrPerByTeam(_card); CardBaseAttribute attrBeast = _beastCard == null ? null : CardManagerment.Instance.getCardAllWholeAttrByTeam(_beastCard); //这里计算星盘属性加成 if (_loction == 1) { attr.mergeCardBaseAttr(GoddessAstrolabeManagerment.Instance.getAttrByFrontInteger()); attrPer.mergeCardBaseAttr(GoddessAstrolabeManagerment.Instance.getAttrByFrontNumber()); } else if (_loction == 2) { attr.mergeCardBaseAttr(GoddessAstrolabeManagerment.Instance.getAttrByMiddleInteger()); attrPer.mergeCardBaseAttr(GoddessAstrolabeManagerment.Instance.getAttrByMiddleNumber()); } else { attr.mergeCardBaseAttr(GoddessAstrolabeManagerment.Instance.getAttrByBehindInteger()); attrPer.mergeCardBaseAttr(GoddessAstrolabeManagerment.Instance.getAttrByBehindNumber()); } // MonoBase.print ("--------------------teamAttrPer>>>>>>>hp===" + attrPer.perHp + ",att=" + attrPer.perAttack + ",def=" + attrPer.perDefecse // + ",mag=" + attrPer.perMagic + ",agi=" + attrPer.perAgile); switch (_coeType) { case COE_HP: double hp = attr.getWholeHp(); double beastHp = _beastCard == null ? 0 : attrBeast.getWholeHp(); double coeHpPer = attrPer.perHp; double coeHp = getCombatSampleBySid(_card.getJob()).hpCoe; return(getTeamAttrsCombat(_card, hp, beastHp, coeHpPer, coeHp)); case COE_ATT: double att = attr.getWholeAtt(); double beastAtt = _beastCard == null ? 0 : attrBeast.getWholeAtt(); double coeAttPer = attrPer.perAttack; double coeAtt = getCombatSampleBySid(_card.getJob()).attCoe; return(getTeamAttrsCombat(_card, att, beastAtt, coeAttPer, coeAtt)); case COE_DEF: double def = attr.getWholeDEF(); double beastDef = _beastCard == null ? 0 : attrBeast.getWholeDEF(); double coeDefPer = attrPer.perDefecse; double coeDef = getCombatSampleBySid(_card.getJob()).defCoe; return(getTeamAttrsCombat(_card, def, beastDef, coeDefPer, coeDef)); case COE_MAG: double mag = attr.getWholeMAG(); double beastMag = _beastCard == null ? 0 : attrBeast.getWholeMAG(); double coeMagPer = attrPer.perMagic; double coeMag = getCombatSampleBySid(_card.getJob()).magCoe; return(getTeamAttrsCombat(_card, mag, beastMag, coeMagPer, coeMag)); case COE_AGI: double agi = attr.getWholeAGI(); double beastAgi = _beastCard == null ? 0 : attrBeast.getWholeAGI(); double coeAgiPer = attrPer.perAgile; double coeAgi = getCombatSampleBySid(_card.getJob()).agiCoe; return(getTeamAttrsCombat(_card, agi, beastAgi, coeAgiPer, coeAgi)); default: return(0); } }
public void bloodSuccessCallBack(BloodItemSample bis, Vector3 v3, int lineType) { bloodEffect[] blEffects = bis.effects; this.lineType = lineType; int hp = 0, attack = 0, defec = 0, magic = 0, agile = 0;//保存具体数值属性 if (lineType == 0) { if (choosedCard.cardBloodLevel == BloodConfigManager.Instance.getTotalItemNum(choosedCard.sid) && choosedCard.getQualityId() == QualityType.MYTH) { for (int i = 0; i < blEffects.Length; i++) { hp += blEffects[i].hp; attack += blEffects[i].attack; defec += blEffects[i].defec; magic += blEffects[i].magic; agile += blEffects[i].agile; } CardBaseAttribute cardAttr = CardManagerment.Instance.getCardAllWholeAttr(choosedCard); for (int i = 0; i < blEffects.Length; i++) { hp += (int)((cardAttr.getWholeHp() + hp) * ((float)blEffects[i].perhp / 100)); attack += (int)((cardAttr.getWholeAtt() + attack) * ((float)blEffects[i].perattack / 100)); defec += (int)((cardAttr.getWholeDEF() + defec) * ((float)blEffects[i].perdefec / 100)); magic += (int)((cardAttr.getWholeMAG() + magic) * ((float)blEffects[i].permagic / 100)); agile += (int)((cardAttr.getWholeAGI() + agile) * ((float)blEffects[i].peragile / 100)); } if (hp != 0) { playerEffect(addLabel[0], evoAddAttrLabel[0], hp, 0); } if (attack != 0) { playerEffect(addLabel[1], evoAddAttrLabel[1], attack, 1); } if (defec != 0) { playerEffect(addLabel[2], evoAddAttrLabel[2], defec, 2); } if (magic != 0) { playerEffect(addLabel[3], evoAddAttrLabel[3], magic, 3); } if (agile != 0) { playerEffect(addLabel[4], evoAddAttrLabel[4], agile, 4); } StartCoroutine(Utils.DelayRun(() => { if (BloodManagement.Instance.prizes != null && BloodManagement.Instance.prizes.Length > 0) { UiManager.Instance.openDialogWindow <BloodEvoWindow>((win => { win.Initialize(BloodManagement.Instance.prizes); })); } }, 0.5f)); return; } showQualityEvo(); } if (blEffects[0].type == 5 || blEffects[0].type == 6) { if (blEffects[0].type == 5) { StartCoroutine(playSkillEffect(blEffects[0].skillSid, v3)); } else { StartCoroutine(playSkillEffect(blEffects[0].drSkillSid, blEffects[0].skillSid, v3)); } } else { for (int i = 0; i < blEffects.Length; i++) { hp += blEffects[i].hp; attack += blEffects[i].attack; defec += blEffects[i].defec; magic += blEffects[i].magic; agile += blEffects[i].agile; } CardBaseAttribute cardAttr = CardManagerment.Instance.getCardAllWholeAttr(choosedCard); for (int i = 0; i < blEffects.Length; i++) { hp += (int)((cardAttr.getWholeHp() + hp) * ((float)blEffects[i].perhp / 100)); attack += (int)((cardAttr.getWholeAtt() + attack) * ((float)blEffects[i].perattack / 100)); defec += (int)((cardAttr.getWholeDEF() + defec) * ((float)blEffects[i].perdefec / 100)); magic += (int)((cardAttr.getWholeMAG() + magic) * ((float)blEffects[i].permagic / 100)); agile += (int)((cardAttr.getWholeAGI() + agile) * ((float)blEffects[i].peragile / 100)); } if (hp != 0) { playerEffect(addLabel[0], evoAddAttrLabel[0], hp, 0); } if (attack != 0) { playerEffect(addLabel[1], evoAddAttrLabel[1], attack, 1); } if (defec != 0) { playerEffect(addLabel[2], evoAddAttrLabel[2], defec, 2); } if (magic != 0) { playerEffect(addLabel[3], evoAddAttrLabel[3], magic, 3); } if (agile != 0) { playerEffect(addLabel[4], evoAddAttrLabel[4], agile, 4); } } }
/// <summary> /// 更新可以加的属性值 /// </summary> /// <param name="bps"></param> void updateChangeAttrs(BloodPointSample bps) { for (int i = 0; i < evoAddAttrLabel.Length; i++) //不管什么情况都先清零在说 { evoAddAttrLabel[i].text = ""; } if (choosedCard.cardBloodLevel >= bps.maxLv) { return; //没有满级才会显示 } int bloodItemSid = BloodConfigManager.Instance.getCurrentItemSid(bps, choosedCard.cardBloodLevel); //拿到具体的节点信息Sid BloodItemSample bis = BloodItemConfigManager.Instance.getBolldItemSampleBySid(bloodItemSid); if (bis == null) { return; } bloodEffect[] blEffects = bis.effects; int hp = 0, attack = 0, defec = 0, magic = 0, agile = 0;//保存具体数值属性 for (int i = 0; i < blEffects.Length; i++) { hp += blEffects[i].hp; attack += blEffects[i].attack; defec += blEffects[i].defec; magic += blEffects[i].magic; agile += blEffects[i].agile; } CardBaseAttribute cardAttr = CardManagerment.Instance.getCardAllWholeAttr(choosedCard); for (int i = 0; i < blEffects.Length; i++) { if (blEffects[i].perhp == 0) { if (hp == 0) { evoAddAttrLabel[0].text = ""; } else { evoAddAttrLabel[0].text = "+" + hp; } } else { evoAddAttrLabel[0].text = "+" + (cardAttr.getWholeHp() + hp) * (1.0f + (float)blEffects[i].perhp / 100); } if (blEffects[i].perattack == 0) { if (attack == 0) { evoAddAttrLabel[1].text = ""; } else { evoAddAttrLabel[1].text = "+" + attack; } } else { evoAddAttrLabel[1].text = "+" + (cardAttr.getWholeAtt() + attack) * (1.0f + (float)blEffects[i].perattack / 100); } if (blEffects[i].perdefec == 0) { if (defec == 0) { evoAddAttrLabel[2].text = ""; } else { evoAddAttrLabel[2].text = "+" + defec; } } else { evoAddAttrLabel[2].text = "+" + (cardAttr.getWholeDEF() + defec) * (1.0f + (float)blEffects[i].perdefec / 100); } if (blEffects[i].permagic == 0) { if (magic == 0) { evoAddAttrLabel[3].text = ""; } else { evoAddAttrLabel[3].text = "+" + magic; } } else { evoAddAttrLabel[3].text = "+" + (cardAttr.getWholeMAG() + magic) * (1.0f + (float)blEffects[i].permagic / 100); } if (blEffects[i].peragile == 0) { if (agile == 0) { evoAddAttrLabel[4].text = ""; } else { evoAddAttrLabel[4].text = "+" + agile; } } else { evoAddAttrLabel[4].text = "+" + (cardAttr.getWholeAGI() + agile) * (1.0f + (float)blEffects[i].peragile / 100); } } }
//初始化,带入3大类技能的升级信息 public void Initialize(Card role, LevelupInfo info, LevelupInfo[] msk, LevelupInfo[] bsk, LevelupInfo[] ask) { this.card = role; this.mskillsLvUpInfo = msk; this.bskillsLvUpInfo = bsk; this.askillsLvUpInfo = ask; this.cardLvUpInfo = info; oldCard = info.orgData as Card; cardimage.alpha = 0; ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.CARDIMAGEPATH + role.getImageID(), cardimage); CardBaseAttribute attrOldEff = CardManagerment.Instance.getCardWholeAttr(oldCard); CardBaseAttribute attrNewEff = CardManagerment.Instance.getCardWholeAttr(role); CardBaseAttribute attrAddon = CardManagerment.Instance.getCardAppendEffectNoSuit(role); _oldAttr = new int[5] { attrOldEff.getWholeHp(), attrOldEff.getWholeAtt(), attrOldEff.getWholeDEF(), attrOldEff.getWholeMAG(), attrOldEff.getWholeAGI() }; _newAttr = new int[5] { attrNewEff.getWholeHp(), attrNewEff.getWholeAtt(), attrNewEff.getWholeDEF(), attrNewEff.getWholeMAG(), attrNewEff.getWholeAGI() }; _addAttr = new int[5] { (attrNewEff.getWholeHp() - attrOldEff.getWholeHp()), (attrNewEff.getWholeAtt() - attrOldEff.getWholeAtt()), (attrNewEff.getWholeDEF() - attrOldEff.getWholeDEF()) , (attrNewEff.getWholeMAG() - attrOldEff.getWholeMAG()), (attrNewEff.getWholeAGI() - attrOldEff.getWholeAGI()) }; _step = new int[5] { setStep(attrOldEff.getWholeHp(), attrNewEff.getWholeHp()), setStep(attrOldEff.getWholeAtt(), attrNewEff.getWholeAtt()), setStep(attrOldEff.getWholeDEF(), attrNewEff.getWholeDEF()), setStep(attrOldEff.getWholeMAG(), attrNewEff.getWholeMAG()), setStep(attrOldEff.getWholeAGI(), attrNewEff.getWholeAGI()) }; _addonAttr = new int[5] { attrAddon.getWholeHp(), attrAddon.getWholeAtt(), attrAddon.getWholeDEF(), attrAddon.getWholeMAG(), attrAddon.getWholeAGI() }; _addonAttrLv = new int[] { CardManagerment.Instance.getCardAttrAppendLevel(role, AttributeType.hp), CardManagerment.Instance.getCardAttrAppendLevel(role, AttributeType.attack), CardManagerment.Instance.getCardAttrAppendLevel(role, AttributeType.defecse), CardManagerment.Instance.getCardAttrAppendLevel(role, AttributeType.magic), CardManagerment.Instance.getCardAttrAppendLevel(role, AttributeType.agile), }; cardName.text = QualityManagerment.getQualityColor(role.getQualityId()) + role.getName(); int jobId = role.getJob(); jobSprite.spriteName = CardManagerment.Instance.qualityIconTextToBackGround(jobId) + "s"; //属性界面“力”系背景(力系和毒系职业用) if (jobId == 1 || jobId == 4) { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.BACKGROUNDPATH + "card_topBackGround_1", topBackGround); } //属性界面“敏”系背景(反和敏职业用) else if (jobId == 3 || jobId == 5) { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.BACKGROUNDPATH + "card_topBackGround_2", topBackGround); } //属性界面“魔”系背景(魔和辅职业用) else { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.BACKGROUNDPATH + "card_topBackGround_3", topBackGround); } nowLv = oldCard.getLevel(); levelLabel.text = "Lv." + nowLv + "/" + role.getMaxLevel(); evoSprite.spriteName = card.isMainCard() ? "attr_evup" : "attr_ev"; if (EvolutionManagerment.Instance.getMaxLevel(role) == 0) { evoLabel.text = LanguageConfigManager.Instance.getLanguage("Evo10"); } else { evoLabel.text = role.isMainCard()? role.getSurLevel() + "/" + SurmountManagerment.Instance.getMaxSurLevel(role): role.getEvoLevel() + "/" + role.getMaxEvoLevel(); } combat.text = " " + CombatManager.Instance.getCardCombat(oldCard); for (int i = 0; i < attrLabels.Length; i++) { attrLabels [i].text = _oldAttr [i] + ""; } for (int i = 0; i < addAttrLabels.Length; i++) { addAttrLabels [i].text = ""; } StartCoroutine(Utils.DelayRun(() => { canSeeAddon = false; step = 0; nextSetp = 1; canRefresh = true; MaskWindow.LockUI(); }, 0.5f)); }