示例#1
0
    void OnCarArrived(CarInsanityPlayer player, string record, int rank, bool isOwnedPlayer)
    {
        if(rankNumber == rank) {

            cupModel.enabled = true;

        }
    }
 void OnCarArrived(CarInsanityPlayer player, string record, int rank, bool isOwnedPlayer)
 {
     if(rankNumber == rank) {
         iconSprite.enabled = true;
         iconSprite.spriteName = player.selectedCar.name;
         iconSprite.MakePixelPerfect();
     }
 }
示例#3
0
    void OnCarArrived(CarInsanityPlayer player, string record, int rank, bool isOwnedPlayer)
    {
        if(rankNumber == rank) {

            if(isOwnedPlayer) {
                goldBackGround.enabled = true;
            }
        }
    }
示例#4
0
    void OnCarArrived(CarInsanityPlayer player, string record, int rank, bool isOwnedPlayer)
    {
        if(rankNumber == rank) {
            timeLabel.text = record;

            if(isOwnedPlayer) {
                timeLabel.color = Color.red;
            }else{
                timeLabel.color = Color.white;
            }

        }
    }
    void OnCarArrived(CarInsanityPlayer player, string record, int rank, bool isOwnedPlayer)
    {
        if(rankNumber == rank) {

            playerNameLabel.text = player.GetComponent<GameUserPlayer>().playerName;

            if(isOwnedPlayer) {
                playerNameLabel.color = Color.red;
            }else{
                playerNameLabel.color = Color.white;
            }
        }
    }