protected override void SpawnBackend(Entity target) { if (m_Canvas == null) { m_Canvas = CanvasUtility.Create(World, 0, "ServerRoom", defaultAddRaycaster: true); //CanvasUtility.DisableInteractionOnActivePopup(World, m_Canvas); } base.SpawnBackend(target); var rt = LastBackend.GetComponent <RectTransform>(); rt.SetParent(m_Canvas.transform, false); var folder = AddressBuilder.Client() .Interface() .Menu() .Folder("Screens") .Folder("SettingsScreen"); LastBackend.Data = new SettingsScreenData { Panels = new [] { folder.GetAsset("GraphicSettingsPanel"), folder.GetAsset("AudioSettingsPanel") } }; CanvasUtility.ExtendRectTransform(rt); }
protected override void SpawnBackend(Entity target) { if (m_Canvas == null) { m_Canvas = CanvasUtility.Create(World, 0, "ServerRoom", defaultAddRaycaster: true); } base.SpawnBackend(target); var rt = LastBackend.GetComponent <RectTransform>(); rt.SetParent(m_Canvas.transform, false); CanvasUtility.ExtendRectTransform(rt); }
protected override void OnCreate() { base.OnCreate(); EntityManager.CreateEntity(typeof(MenuData)); m_Canvas = CanvasUtility.Create(World, -1, "Background Canvas"); var bgGo = new GameObject("BackgroundQuad", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)); bgGo.transform.SetParent(m_Canvas.transform, false); m_QuadBackground = bgGo.GetComponent <Image>(); CanvasUtility.ExtendRectTransform(m_QuadBackground.GetComponent <RectTransform>()); SetBackgroundCanvasColor(Color.clear); }
protected override void SpawnBackend(Entity target) { if (m_Canvas == null) { m_Canvas = CanvasUtility.Create(World, 100, "Popups"); } base.SpawnBackend(target); var targetCanvas = m_Canvas; if (EntityManager.TryGetComponent(target, out UIPopup uiPopup)) { targetCanvas = uiPopup.CustomCanvas ? uiPopup.CustomCanvas : m_Canvas; } EntityManager.SetComponentData(target, uiPopup); LastBackend.transform.SetParent(targetCanvas.transform, false); }
protected override void SpawnBackend(Entity target) { if (m_Canvas == null) { // todo: order // todo: should we attach it to the Barracks interface canvas? m_Canvas = CanvasUtility.Create(World, 0, "UnitOverview", scalerMatchWidthOrHeight: 0.5f); } base.SpawnBackend(target); LastBackend.transform.SetParent(m_Canvas.transform, false); LastBackend.Data = new UnitOverviewData() { TargetUnitEntity = GetComponent <CurrentUnitOverview>(target).Target }; CanvasUtility.ExtendRectTransform(LastBackend.GetComponent <RectTransform>()); }