private CanvasLayout GimmeCanvasLayout() { var testAdd = new CanvasLayout(); testAdd.Windows = new List <Objects.Window>(); testAdd.Windows.Add(GimmeWindow()); testAdd.Name = "1 Screen - SharpEarth and Tiles"; return(testAdd); }
protected override BITMAP Evaluate() { var layout = new CanvasLayout <PIXEL32>(Layers); return(layout.Flatten()); }