示例#1
0
 protected virtual void ClaimCell(Cannonball cannonball)
 {
     if (!cannonball.expended)
     {
         Debug.Log("HIT!");
         cannonball.OnHitCell();
         Vector3 destination = transform.position;
         cannonball.transform.SetParent(transform);
         StartCoroutine(AnimateCellLock(cannonball));
         owner = cannonball.player;
         GetComponent <Collider>().isTrigger = false;
         board.CheckGameOver(this);
     }
 }