// Use this for initialization void Start() { respawned = false; checkpointController = FindObjectOfType <CheckpointController> (); player = GameObject.Find("Player"); contextualText = player.GetComponentInChildren <MeshRenderer> (); boss = FindObjectOfType <CannibalAlien> (); frameCount = 0; }
// Use this for initialization void Start() { boss = FindObjectOfType <CannibalAlien> (); }