/// <summary> /// Shows the error dialog. It will invoke the callback with null args if errorDialog template not set. /// </summary> /// <param name="msg">Message.</param> public static void ShowErrorDialog(string msg, CancelButtonPressedDelegate cancelCallback = null) { IAPDialog.Show(_uiSettings.errorDialog, msg, null, cancelCallback); }
/// <summary> /// Show the specified template, msg, confirmCallback and cancelCallback. /// </summary> /// <param name="template">Template.</param> /// <param name="msg">Message.</param> /// <param name="confirmCallback">Confirm callback.</param> /// <param name="cancelCallback">Cancel callback.</param> public static void Show(GameObject template, string msg, ConfirmButtonPressedDelegate confirmCallback = null, CancelButtonPressedDelegate cancelCallback = null) { // Get the Canvas GameObject canvas = GameObject.Find("Canvas") as GameObject; if (canvas != null && template != null) { GameObject obj = Instantiate(template); RectTransform dialogTransform = obj.GetComponent <RectTransform>(); RectTransform canvasTransform = canvas.GetComponent <RectTransform>(); if (dialogTransform != null && canvasTransform != null) { IAPDialog dialog = obj.AddComponent <IAPDialog>(); dialogTransform.SetParent(canvasTransform); dialogTransform.offsetMin = new Vector2(0, 0); dialogTransform.offsetMax = new Vector2(0, 0); dialogTransform.localScale = new Vector3(1, 1, 1); Text[] txts = obj.GetComponentsInChildren <Text>(); foreach (Text txt in txts) { if (txt.name == "message") { txt.text = msg; } } if (confirmCallback != null) { dialog.OnConfirmButtonPressed += confirmCallback; } if (cancelCallback != null) { dialog.OnCancelButtonPressed += cancelCallback; } } } }
/// <summary> /// Shows the confirm dialog. It will invoke the callback directly if no confirmDialog template set. /// </summary> /// <param name="msg">Message.</param> public static void ShowConfirmDialog(string msg, ConfirmButtonPressedDelegate confirmCallback = null, CancelButtonPressedDelegate cancelCallback = null) { if (_uiSettings.confirmDialog == null) { confirmCallback.Invoke(null); } else { IAPDialog.Show(_uiSettings.confirmDialog, msg, confirmCallback, cancelCallback); } }