示例#1
0
 // Use this for initialization
 void Awake()
 {
     pos       = transform.position.xy();
     raycaster = GetComponentInParent <GraphicRaycaster> ();
     go        = gameObject;
     radius    = GetComponent <RectTransform> ().sizeDelta.x * 0.5f;
     singleton = this;
     go.SetActive(false);
 }