// Use this for initialization void Start() { if (gameObject.name == "bt_difficulty1") { m_iDifficulty = 1; } else if (gameObject.name == "bt_difficulty2") { m_iDifficulty = 2; } else if (gameObject.name == "bt_difficulty3") { m_iDifficulty = 3; } m_CampaignMgr = m_CampaignWnd.transform.FindChild("CullPanel/CampaignPanel/sp_campaign/sp_bottom/sp_spirit/bt_addsprite").GetComponent <CampaignMgr>(); m_CullPanel = m_CampaignWnd.transform.FindChild("CullPanel").GetComponent <UIPanel>(); m_CullPanel.clipping = UIDrawCall.Clipping.None; }