private IEnumerator FinalShake()
        {
            camCom.ApplyShakeManual(NSatanFinalStrikeShake);
            WManager.ManualBoardSwap(Environment.BiomeType.GLACIER);
            yield return(new WaitForSeconds(1.5f));

            tracker.PerformEndroll();
        }
示例#2
0
    private void Update()
    {
        if (Input.GetKeyDown(KeyCode.BackQuote))
        {
            tracker.PerformEndroll();
        }

        if (Input.GetKeyDown(KeyCode.Q))
        {
            foreach (Unit item in map.GetUnits(Type.Enemy))
            {
                if (item.GetSpawnedUnitType() == UnitType.NEOSATAN_HEAD)
                {
                    item.Health.ReduceHealth(item.Health.Data.MaxValue - 1);
                }
            }
        }
    }