private IEnumerator FinalShake() { camCom.ApplyShakeManual(NSatanFinalStrikeShake); WManager.ManualBoardSwap(Environment.BiomeType.GLACIER); yield return(new WaitForSeconds(1.5f)); tracker.PerformEndroll(); }
private void Update() { if (Input.GetKeyDown(KeyCode.BackQuote)) { tracker.PerformEndroll(); } if (Input.GetKeyDown(KeyCode.Q)) { foreach (Unit item in map.GetUnits(Type.Enemy)) { if (item.GetSpawnedUnitType() == UnitType.NEOSATAN_HEAD) { item.Health.ReduceHealth(item.Health.Data.MaxValue - 1); } } } }