public static void SettingCamera(Camera camera, int sceneID) { Scene scene = DataReader <Scene> .Get(sceneID); if (scene == null) { return; } string[] array = scene.clip.Split(";".ToCharArray()); if (array.Length >= 2) { CamerasMgr.CameraMain.set_nearClipPlane(float.Parse(array[0])); CamerasMgr.CameraMain.set_farClipPlane(float.Parse(array[1])); } CamerasMgr.CameraMain.set_fieldOfView((float)scene.CameraWideAngle); CameraSetting.SetCameraLayerCullDistances(scene); }