public bool NearlySimilar(EntryFLY other) { return(CameraPosition.NearEqual(other.CameraPosition) && CameraNormalizedRight.NearEqual(other.CameraNormalizedRight) && CameraNormalizedUp.NearEqual(other.CameraNormalizedUp) && CameraNormalizedBackward.NearEqual(other.CameraNormalizedBackward)); }