private void Awake() { mixer = GetComponent <CameraMixer>(); foreach (Camera cam in cameras) { cam.enabled = false; } }
void Start() { mMixer = GetComponent <CameraMixer>(); if (mBlendCamerasCo != null) { StopCoroutine(mBlendCamerasCo); } mBlendCamerasCo = StartCoroutine(BlendCamerasCo(TimeBetweenBlend)); }
// Start is called before the first frame update void Start() { mixer = GetComponent <CameraMixer>(); }