//Активировать меню public void ActivateMenu() { if (menu_is_loaded) { Debug.Log("UIManager.ActivateMenu()"); headerGameObject.SetActive(true); continueButtonGameObject.SetActive(true); restartButtonGameObject.SetActive(true); exitButtonGameObject.SetActive(true); blackInkGameObject.SetActive(true); UpdateScore(); UpdateMenu(); gameObject.SetActive(true); cameraManager.ActivateTransition(); menuAnimator.SetBool("ActivateMenu", true); mainLineAnimator.SetTrigger("activate"); } }