public CameraFsm() : base() { onlyInstance = this; Start(); SwapState(new InitState(this)); }
public InitState(CameraFsm parent) : base(parent) { this.parent = parent; }
public GamePlayState(CameraFsm parent) : base(parent) { this.parent = parent; }
public SelectPlayerState(CameraFsm parent) : base(parent) { this.parent = parent; }