void Start() { inst_input = InputManager.getInstance(); inst_cam = CameraManager.getInstance(); Stage.ConsumeEvents += InstantiateFairy; cameraEffect = FindObjectOfType <CameraEffect_Cinema>(); Fairy.SetActive(false); }
private void Start() { inst_input = InputManager.getInstance(); /* 임시 코드 */ cameraEffect = FindObjectOfType <CameraEffect_Cinema>(); }