// Use this for initialization void Start() { Ship = GameObject.FindGameObjectWithTag("PlayerBattle"); handlerMovement = Ship.GetComponent<PlayerMovementSpaceBattle>(); m_CamControl = GameObject.Find("Main Camera").GetComponent<CameraControlNew>(); m_WeapControl = Ship.GetComponent<WeaponController>(); }
// Use this for initialization void Start() { handlerMovement = Ship.GetComponent<PlayerShipMovementBattle>(); m_CamControl = GameObject.Find("Main Camera").GetComponent<CameraControlNew>(); m_WeapControl = Ship.GetComponent<WeaponController>(); // m_smoothFollow = GameObject.Find("Main Camera").GetComponent<SmoothFollow>(); // m_RotDamping = m_smoothFollow.RotationDamping; }